if (!wa_ctx->indirect_ctx.obj)
return;
+ i915_gem_object_lock(wa_ctx->indirect_ctx.obj, NULL);
i915_gem_object_unpin_map(wa_ctx->indirect_ctx.obj);
+ i915_gem_object_unlock(wa_ctx->indirect_ctx.obj);
i915_gem_object_put(wa_ctx->indirect_ctx.obj);
wa_ctx->indirect_ctx.obj = NULL;
struct intel_gvt *gvt = workload->vgpu->gvt;
const int gmadr_bytes = gvt->device_info.gmadr_bytes_in_cmd;
struct intel_vgpu_shadow_bb *bb;
+ struct i915_gem_ww_ctx ww;
int ret;
list_for_each_entry(bb, &workload->shadow_bb, list) {
* directly
*/
if (!bb->ppgtt) {
- bb->vma = i915_gem_object_ggtt_pin(bb->obj,
- NULL, 0, 0, 0);
+ i915_gem_ww_ctx_init(&ww, false);
+retry:
+ i915_gem_object_lock(bb->obj, &ww);
+
+ bb->vma = i915_gem_object_ggtt_pin_ww(bb->obj, &ww,
+ NULL, 0, 0, 0);
if (IS_ERR(bb->vma)) {
ret = PTR_ERR(bb->vma);
+ if (ret == -EDEADLK) {
+ ret = i915_gem_ww_ctx_backoff(&ww);
+ if (!ret)
+ goto retry;
+ }
goto err;
}
0);
if (ret)
goto err;
- }
- /* No one is going to touch shadow bb from now on. */
- i915_gem_object_flush_map(bb->obj);
+ /* No one is going to touch shadow bb from now on. */
+ i915_gem_object_flush_map(bb->obj);
+ i915_gem_object_unlock(bb->obj);
+ }
}
return 0;
err:
+ i915_gem_ww_ctx_fini(&ww);
release_shadow_batch_buffer(workload);
return ret;
}
unsigned char *per_ctx_va =
(unsigned char *)wa_ctx->indirect_ctx.shadow_va +
wa_ctx->indirect_ctx.size;
+ struct i915_gem_ww_ctx ww;
+ int ret;
if (wa_ctx->indirect_ctx.size == 0)
return 0;
- vma = i915_gem_object_ggtt_pin(wa_ctx->indirect_ctx.obj, NULL,
- 0, CACHELINE_BYTES, 0);
- if (IS_ERR(vma))
- return PTR_ERR(vma);
+ i915_gem_ww_ctx_init(&ww, false);
+retry:
+ i915_gem_object_lock(wa_ctx->indirect_ctx.obj, &ww);
+
+ vma = i915_gem_object_ggtt_pin_ww(wa_ctx->indirect_ctx.obj, &ww, NULL,
+ 0, CACHELINE_BYTES, 0);
+ if (IS_ERR(vma)) {
+ ret = PTR_ERR(vma);
+ if (ret == -EDEADLK) {
+ ret = i915_gem_ww_ctx_backoff(&ww);
+ if (!ret)
+ goto retry;
+ }
+ return ret;
+ }
+
+ i915_gem_object_unlock(wa_ctx->indirect_ctx.obj);
/* FIXME: we are not tracking our pinned VMA leaving it
* up to the core to fix up the stray pin_count upon
list_for_each_entry_safe(bb, pos, &workload->shadow_bb, list) {
if (bb->obj) {
+ i915_gem_object_lock(bb->obj, NULL);
if (bb->va && !IS_ERR(bb->va))
i915_gem_object_unpin_map(bb->obj);
if (bb->vma && !IS_ERR(bb->vma))
i915_vma_unpin(bb->vma);
+ i915_gem_object_unlock(bb->obj);
i915_gem_object_put(bb->obj);
}
list_del(&bb->list);
intel_engine_mask_t engine_mask)
{
struct intel_vgpu_submission *s = &vgpu->submission;
- struct drm_i915_private *dev_priv = vgpu->gvt->gt->i915;
struct intel_engine_cs *engine;
struct intel_vgpu_workload *pos, *n;
intel_engine_mask_t tmp;
/* free the unsubmited workloads in the queues. */
- for_each_engine_masked(engine, &dev_priv->gt, engine_mask, tmp) {
+ for_each_engine_masked(engine, vgpu->gvt->gt, engine_mask, tmp) {
list_for_each_entry_safe(pos, n,
&s->workload_q_head[engine->id], list) {
list_del_init(&pos->list);