{
const struct intel_gvt_device_info *info = &vgpu->gvt->device_info;
int ret;
+ struct intel_vgpu_submission *s = &vgpu->submission;
+ struct intel_engine_cs *engine;
+ int i;
if (bytes != 4 && bytes != 8)
return -EINVAL;
off -= info->gtt_start_offset;
ret = emulate_ggtt_mmio_write(vgpu, off, p_data, bytes);
+
+ /* if ggtt of last submitted context is written,
+ * that context is probably got unpinned.
+ * Set last shadowed ctx to invalid.
+ */
+ for_each_engine(engine, vgpu->gvt->gt, i) {
+ if (!s->last_ctx[i].valid)
+ continue;
+
+ if (s->last_ctx[i].lrca == (off >> info->gtt_entry_size_shift))
+ s->last_ctx[i].valid = false;
+ }
return ret;
}