* clock frequency.
*/
struct clock_event_device *dev = &__raw_get_cpu_var(tile_timer);
- return ((u64)nsecs * dev->mult) >> dev->shift;
+
+ /*
+ * as in clocksource.h and x86's timer.h, we split the calculation
+ * into 2 parts to avoid unecessary overflow of the intermediate
+ * value. This will not lead to any loss of precision.
+ */
+ u64 quot = (u64)nsecs >> dev->shift;
+ u64 rem = (u64)nsecs & ((1ULL << dev->shift) - 1);
+ return quot * dev->mult + ((rem * dev->mult) >> dev->shift);
}
void update_vsyscall_tz(void)