stream_socket = talloc_zero(service, struct server_stream_socket);
if (!stream_socket) {
- DEBUG(0,("talloc_p(mem_ctx, struct server_stream_socket) failed\n"));
+ DEBUG(0,("talloc(mem_ctx, struct server_stream_socket) failed\n"));
socket_destroy(sock);
return NULL;
}
struct timed_event idle;
struct server_connection *srv_conn;
- srv_conn = talloc_p(stream_socket, struct server_connection);
+ srv_conn = talloc(stream_socket, struct server_connection);
if (!srv_conn) {
- DEBUG(0,("talloc_p(mem_ctx, struct server_connection) failed\n"));
+ DEBUG(0,("talloc(mem_ctx, struct server_connection) failed\n"));
return NULL;
}