#include "system/network.h"
#include "nbt_server/nbt_server.h"
#include "nbt_server/wins/winsserver.h"
+#include "lib/socket/socket.h"
/*
*/
void nbtd_request_defense(struct nbt_name_socket *nbtsock,
struct nbt_name_packet *packet,
- const struct nbt_peer_socket *src)
+ struct socket_address *src)
{
struct nbtd_iface_name *iname;
struct nbt_name *name;