ALSA: riptide: Use DIV_ROUND_UP
authorAmitoj Kaur Chawla <amitoj1606@gmail.com>
Wed, 29 Jun 2016 14:56:28 +0000 (20:26 +0530)
committerTakashi Iwai <tiwai@suse.de>
Thu, 30 Jun 2016 06:34:35 +0000 (08:34 +0200)
commitcf7d7edc7a120fd5001f6dcc1e9f2c8e9c09e6c9
tree3b1417990397142fb2acb9c6f0a3f5f3e22a1826
parent3915bf2946520ace5bcc8104717a3cb0452d7430
ALSA: riptide: Use DIV_ROUND_UP

The kernel.h macro DIV_ROUND_UP performs the computation
(((n) + (d) - 1) /(d)) but is perhaps more readable.

The Coccinelle script used to make this change is as follows:
@haskernel@
@@

#include <linux/kernel.h>

@depends on haskernel@
expression n,d;
@@

(
- (n + d - 1) / d
+ DIV_ROUND_UP(n,d)
|
- (n + (d - 1)) / d
+ DIV_ROUND_UP(n,d)
)

Signed-off-by: Amitoj Kaur Chawla <amitoj1606@gmail.com>
Reviewed-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/pci/riptide/riptide.c