drm/i915: Don't zero out the Y plane's watermarks
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Sat, 27 Mar 2021 00:59:45 +0000 (02:59 +0200)
committerRodrigo Vivi <rodrigo.vivi@intel.com>
Mon, 12 Apr 2021 12:00:28 +0000 (08:00 -0400)
commitbf52dc49ba0101f648b4c3ea26b812061406b0d4
treed6bed66ae3c178e3b7c23e1e16b4818edabd889b
parent11664169981a025b7f6072d136ac724294b7b65c
drm/i915: Don't zero out the Y plane's watermarks

Don't zero out the watermarks for the Y plane since we've already
computed them when computing the UV plane's watermarks (since the
UV plane always appears before ethe Y plane when iterating through
the planes).

This leads to allocating no DDB for the Y plane since .min_ddb_alloc
also gets zeroed. And that of course leads to underruns when scanning
out planar formats.

Cc: stable@vger.kernel.org
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Fixes: dbf71381d733 ("drm/i915: Nuke intel_atomic_crtc_state_for_each_plane_state() from skl+ wm code")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210327005945.4929-1-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
(cherry picked from commit f99b805fb9413ff007ca0b6add871737664117dd)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
drivers/gpu/drm/i915/intel_pm.c