* struct sdw_bus - SoundWire bus
* @dev: Shortcut to &bus->md->dev to avoid changing the entire code.
* @md: Master device
- * @link_id: Link id number, can be 0 to N, unique for each Master
+ * @controller_id: system-unique controller ID. If set to -1, the bus @id will be used.
+ * @link_id: Link id number, can be 0 to N, unique for each Controller
* @id: bus system-wide unique id
* @slaves: list of Slaves on this bus
* @assigned: Bitmap for Slave device numbers.
struct sdw_bus {
struct device *dev;
struct sdw_master_device *md;
+ int controller_id;
unsigned int link_id;
int id;
struct list_head slaves;
int sdw_stream_add_master(struct sdw_bus *bus,
struct sdw_stream_config *stream_config,
- struct sdw_port_config *port_config,
+ const struct sdw_port_config *port_config,
unsigned int num_ports,
struct sdw_stream_runtime *stream);
int sdw_stream_remove_master(struct sdw_bus *bus,
int sdw_stream_add_slave(struct sdw_slave *slave,
struct sdw_stream_config *stream_config,
- struct sdw_port_config *port_config,
+ const struct sdw_port_config *port_config,
unsigned int num_ports,
struct sdw_stream_runtime *stream);
int sdw_stream_remove_slave(struct sdw_slave *slave,
static inline int sdw_stream_add_slave(struct sdw_slave *slave,
struct sdw_stream_config *stream_config,
- struct sdw_port_config *port_config,
+ const struct sdw_port_config *port_config,
unsigned int num_ports,
struct sdw_stream_runtime *stream)
{