#include <linux/interrupt.h>
#include <linux/dma-mapping.h>
+#include <linux/math.h>
+
#include <video/imx-ipu-image-convert.h>
+
#include "ipu-prv.h"
/*
unsigned int in_pos;
unsigned int in_pos_aligned;
unsigned int in_pos_rounded;
- unsigned int abs_diff;
+ unsigned int diff;
/*
* Tiles in the right row / bottom column may not be allowed to
(in_edge - in_pos_rounded) % in_burst)
continue;
- if (in_pos < in_pos_aligned)
- abs_diff = in_pos_aligned - in_pos;
- else
- abs_diff = in_pos - in_pos_aligned;
-
- if (abs_diff < min_diff) {
+ diff = abs_diff(in_pos, in_pos_aligned);
+ if (diff < min_diff) {
in_seam = in_pos_rounded;
out_seam = out_pos;
- min_diff = abs_diff;
+ min_diff = diff;
}
}