d135db90b4a5b6e0c5f49d63b0c734ffddcc9d7c
[sfrench/cifs-2.6.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include "vmwgfx_binding.h"
28 #include "vmwgfx_bo.h"
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_mksstat.h"
31 #include "vmwgfx_so.h"
32
33 #include <drm/ttm/ttm_bo.h>
34 #include <drm/ttm/ttm_placement.h>
35
36 #include <linux/sync_file.h>
37 #include <linux/hashtable.h>
38
39 /*
40  * Helper macro to get dx_ctx_node if available otherwise print an error
41  * message. This is for use in command verifier function where if dx_ctx_node
42  * is not set then command is invalid.
43  */
44 #define VMW_GET_CTX_NODE(__sw_context)                                        \
45 ({                                                                            \
46         __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
47                 VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
48                 __sw_context->dx_ctx_node;                                    \
49         });                                                                   \
50 })
51
52 #define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
53         struct {                                                              \
54                 SVGA3dCmdHeader header;                                       \
55                 __type body;                                                  \
56         } __var
57
58 /**
59  * struct vmw_relocation - Buffer object relocation
60  *
61  * @head: List head for the command submission context's relocation list
62  * @vbo: Non ref-counted pointer to buffer object
63  * @mob_loc: Pointer to location for mob id to be modified
64  * @location: Pointer to location for guest pointer to be modified
65  */
66 struct vmw_relocation {
67         struct list_head head;
68         struct vmw_bo *vbo;
69         union {
70                 SVGAMobId *mob_loc;
71                 SVGAGuestPtr *location;
72         };
73 };
74
75 /**
76  * enum vmw_resource_relocation_type - Relocation type for resources
77  *
78  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
79  * command stream is replaced with the actual id after validation.
80  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
81  * with a NOP.
82  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
83  * validation is -1, the command is replaced with a NOP. Otherwise no action.
84  * @vmw_res_rel_max: Last value in the enum - used for error checking
85 */
86 enum vmw_resource_relocation_type {
87         vmw_res_rel_normal,
88         vmw_res_rel_nop,
89         vmw_res_rel_cond_nop,
90         vmw_res_rel_max
91 };
92
93 /**
94  * struct vmw_resource_relocation - Relocation info for resources
95  *
96  * @head: List head for the software context's relocation list.
97  * @res: Non-ref-counted pointer to the resource.
98  * @offset: Offset of single byte entries into the command buffer where the id
99  * that needs fixup is located.
100  * @rel_type: Type of relocation.
101  */
102 struct vmw_resource_relocation {
103         struct list_head head;
104         const struct vmw_resource *res;
105         u32 offset:29;
106         enum vmw_resource_relocation_type rel_type:3;
107 };
108
109 /**
110  * struct vmw_ctx_validation_info - Extra validation metadata for contexts
111  *
112  * @head: List head of context list
113  * @ctx: The context resource
114  * @cur: The context's persistent binding state
115  * @staged: The binding state changes of this command buffer
116  */
117 struct vmw_ctx_validation_info {
118         struct list_head head;
119         struct vmw_resource *ctx;
120         struct vmw_ctx_binding_state *cur;
121         struct vmw_ctx_binding_state *staged;
122 };
123
124 /**
125  * struct vmw_cmd_entry - Describe a command for the verifier
126  *
127  * @func: Call-back to handle the command.
128  * @user_allow: Whether allowed from the execbuf ioctl.
129  * @gb_disable: Whether disabled if guest-backed objects are available.
130  * @gb_enable: Whether enabled iff guest-backed objects are available.
131  * @cmd_name: Name of the command.
132  */
133 struct vmw_cmd_entry {
134         int (*func) (struct vmw_private *, struct vmw_sw_context *,
135                      SVGA3dCmdHeader *);
136         bool user_allow;
137         bool gb_disable;
138         bool gb_enable;
139         const char *cmd_name;
140 };
141
142 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
143         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
144                                        (_gb_disable), (_gb_enable), #_cmd}
145
146 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
147                                         struct vmw_sw_context *sw_context,
148                                         struct vmw_resource *ctx);
149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
150                                  struct vmw_sw_context *sw_context,
151                                  SVGAMobId *id,
152                                  struct vmw_bo **vmw_bo_p);
153 /**
154  * vmw_ptr_diff - Compute the offset from a to b in bytes
155  *
156  * @a: A starting pointer.
157  * @b: A pointer offset in the same address space.
158  *
159  * Returns: The offset in bytes between the two pointers.
160  */
161 static size_t vmw_ptr_diff(void *a, void *b)
162 {
163         return (unsigned long) b - (unsigned long) a;
164 }
165
166 /**
167  * vmw_execbuf_bindings_commit - Commit modified binding state
168  *
169  * @sw_context: The command submission context
170  * @backoff: Whether this is part of the error path and binding state changes
171  * should be ignored
172  */
173 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
174                                         bool backoff)
175 {
176         struct vmw_ctx_validation_info *entry;
177
178         list_for_each_entry(entry, &sw_context->ctx_list, head) {
179                 if (!backoff)
180                         vmw_binding_state_commit(entry->cur, entry->staged);
181
182                 if (entry->staged != sw_context->staged_bindings)
183                         vmw_binding_state_free(entry->staged);
184                 else
185                         sw_context->staged_bindings_inuse = false;
186         }
187
188         /* List entries are freed with the validation context */
189         INIT_LIST_HEAD(&sw_context->ctx_list);
190 }
191
192 /**
193  * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
194  *
195  * @sw_context: The command submission context
196  */
197 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
198 {
199         if (sw_context->dx_query_mob)
200                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
201                                           sw_context->dx_query_mob);
202 }
203
204 /**
205  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
206  * the validate list.
207  *
208  * @dev_priv: Pointer to the device private:
209  * @sw_context: The command submission context
210  * @res: Pointer to the resource
211  * @node: The validation node holding the context resource metadata
212  */
213 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
214                                    struct vmw_sw_context *sw_context,
215                                    struct vmw_resource *res,
216                                    struct vmw_ctx_validation_info *node)
217 {
218         int ret;
219
220         ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
221         if (unlikely(ret != 0))
222                 goto out_err;
223
224         if (!sw_context->staged_bindings) {
225                 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
226                 if (IS_ERR(sw_context->staged_bindings)) {
227                         ret = PTR_ERR(sw_context->staged_bindings);
228                         sw_context->staged_bindings = NULL;
229                         goto out_err;
230                 }
231         }
232
233         if (sw_context->staged_bindings_inuse) {
234                 node->staged = vmw_binding_state_alloc(dev_priv);
235                 if (IS_ERR(node->staged)) {
236                         ret = PTR_ERR(node->staged);
237                         node->staged = NULL;
238                         goto out_err;
239                 }
240         } else {
241                 node->staged = sw_context->staged_bindings;
242                 sw_context->staged_bindings_inuse = true;
243         }
244
245         node->ctx = res;
246         node->cur = vmw_context_binding_state(res);
247         list_add_tail(&node->head, &sw_context->ctx_list);
248
249         return 0;
250
251 out_err:
252         return ret;
253 }
254
255 /**
256  * vmw_execbuf_res_size - calculate extra size fore the resource validation node
257  *
258  * @dev_priv: Pointer to the device private struct.
259  * @res_type: The resource type.
260  *
261  * Guest-backed contexts and DX contexts require extra size to store execbuf
262  * private information in the validation node. Typically the binding manager
263  * associated data structures.
264  *
265  * Returns: The extra size requirement based on resource type.
266  */
267 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
268                                          enum vmw_res_type res_type)
269 {
270         return (res_type == vmw_res_dx_context ||
271                 (res_type == vmw_res_context && dev_priv->has_mob)) ?
272                 sizeof(struct vmw_ctx_validation_info) : 0;
273 }
274
275 /**
276  * vmw_execbuf_rcache_update - Update a resource-node cache entry
277  *
278  * @rcache: Pointer to the entry to update.
279  * @res: Pointer to the resource.
280  * @private: Pointer to the execbuf-private space in the resource validation
281  * node.
282  */
283 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
284                                       struct vmw_resource *res,
285                                       void *private)
286 {
287         rcache->res = res;
288         rcache->private = private;
289         rcache->valid = 1;
290         rcache->valid_handle = 0;
291 }
292
293 enum vmw_val_add_flags {
294         vmw_val_add_flag_none  =      0,
295         vmw_val_add_flag_noctx = 1 << 0,
296 };
297
298 /**
299  * vmw_execbuf_res_val_add - Add a resource to the validation list.
300  *
301  * @sw_context: Pointer to the software context.
302  * @res: Unreferenced rcu-protected pointer to the resource.
303  * @dirty: Whether to change dirty status.
304  * @flags: specifies whether to use the context or not
305  *
306  * Returns: 0 on success. Negative error code on failure. Typical error codes
307  * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
308  */
309 static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
310                                    struct vmw_resource *res,
311                                    u32 dirty,
312                                    u32 flags)
313 {
314         struct vmw_private *dev_priv = res->dev_priv;
315         int ret;
316         enum vmw_res_type res_type = vmw_res_type(res);
317         struct vmw_res_cache_entry *rcache;
318         struct vmw_ctx_validation_info *ctx_info;
319         bool first_usage;
320         unsigned int priv_size;
321
322         rcache = &sw_context->res_cache[res_type];
323         if (likely(rcache->valid && rcache->res == res)) {
324                 if (dirty)
325                         vmw_validation_res_set_dirty(sw_context->ctx,
326                                                      rcache->private, dirty);
327                 return 0;
328         }
329
330         if ((flags & vmw_val_add_flag_noctx) != 0) {
331                 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
332                                                   (void **)&ctx_info, NULL);
333                 if (ret)
334                         return ret;
335
336         } else {
337                 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
338                 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
339                                                   dirty, (void **)&ctx_info,
340                                                   &first_usage);
341                 if (ret)
342                         return ret;
343
344                 if (priv_size && first_usage) {
345                         ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
346                                                       ctx_info);
347                         if (ret) {
348                                 VMW_DEBUG_USER("Failed first usage context setup.\n");
349                                 return ret;
350                         }
351                 }
352         }
353
354         vmw_execbuf_rcache_update(rcache, res, ctx_info);
355         return 0;
356 }
357
358 /**
359  * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
360  * validation list
361  *
362  * @sw_context: The software context holding the validation list.
363  * @view: Pointer to the view resource.
364  *
365  * Returns 0 if success, negative error code otherwise.
366  */
367 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
368                                 struct vmw_resource *view)
369 {
370         int ret;
371
372         /*
373          * First add the resource the view is pointing to, otherwise it may be
374          * swapped out when the view is validated.
375          */
376         ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
377                                       vmw_view_dirtying(view), vmw_val_add_flag_noctx);
378         if (ret)
379                 return ret;
380
381         return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
382                                        vmw_val_add_flag_noctx);
383 }
384
385 /**
386  * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
387  * to to the validation list.
388  *
389  * @sw_context: The software context holding the validation list.
390  * @view_type: The view type to look up.
391  * @id: view id of the view.
392  *
393  * The view is represented by a view id and the DX context it's created on, or
394  * scheduled for creation on. If there is no DX context set, the function will
395  * return an -EINVAL error pointer.
396  *
397  * Returns: Unreferenced pointer to the resource on success, negative error
398  * pointer on failure.
399  */
400 static struct vmw_resource *
401 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
402                     enum vmw_view_type view_type, u32 id)
403 {
404         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
405         struct vmw_resource *view;
406         int ret;
407
408         if (!ctx_node)
409                 return ERR_PTR(-EINVAL);
410
411         view = vmw_view_lookup(sw_context->man, view_type, id);
412         if (IS_ERR(view))
413                 return view;
414
415         ret = vmw_view_res_val_add(sw_context, view);
416         if (ret)
417                 return ERR_PTR(ret);
418
419         return view;
420 }
421
422 /**
423  * vmw_resource_context_res_add - Put resources previously bound to a context on
424  * the validation list
425  *
426  * @dev_priv: Pointer to a device private structure
427  * @sw_context: Pointer to a software context used for this command submission
428  * @ctx: Pointer to the context resource
429  *
430  * This function puts all resources that were previously bound to @ctx on the
431  * resource validation list. This is part of the context state reemission
432  */
433 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
434                                         struct vmw_sw_context *sw_context,
435                                         struct vmw_resource *ctx)
436 {
437         struct list_head *binding_list;
438         struct vmw_ctx_bindinfo *entry;
439         int ret = 0;
440         struct vmw_resource *res;
441         u32 i;
442         u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
443                 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
444
445         /* Add all cotables to the validation list. */
446         if (has_sm4_context(dev_priv) &&
447             vmw_res_type(ctx) == vmw_res_dx_context) {
448                 for (i = 0; i < cotable_max; ++i) {
449                         res = vmw_context_cotable(ctx, i);
450                         if (IS_ERR(res))
451                                 continue;
452
453                         ret = vmw_execbuf_res_val_add(sw_context, res,
454                                                       VMW_RES_DIRTY_SET,
455                                                       vmw_val_add_flag_noctx);
456                         if (unlikely(ret != 0))
457                                 return ret;
458                 }
459         }
460
461         /* Add all resources bound to the context to the validation list */
462         mutex_lock(&dev_priv->binding_mutex);
463         binding_list = vmw_context_binding_list(ctx);
464
465         list_for_each_entry(entry, binding_list, ctx_list) {
466                 if (vmw_res_type(entry->res) == vmw_res_view)
467                         ret = vmw_view_res_val_add(sw_context, entry->res);
468                 else
469                         ret = vmw_execbuf_res_val_add(sw_context, entry->res,
470                                                       vmw_binding_dirtying(entry->bt),
471                                                       vmw_val_add_flag_noctx);
472                 if (unlikely(ret != 0))
473                         break;
474         }
475
476         if (has_sm4_context(dev_priv) &&
477             vmw_res_type(ctx) == vmw_res_dx_context) {
478                 struct vmw_bo *dx_query_mob;
479
480                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
481                 if (dx_query_mob) {
482                         vmw_bo_placement_set(dx_query_mob,
483                                              VMW_BO_DOMAIN_MOB,
484                                              VMW_BO_DOMAIN_MOB);
485                         ret = vmw_validation_add_bo(sw_context->ctx,
486                                                     dx_query_mob);
487                 }
488         }
489
490         mutex_unlock(&dev_priv->binding_mutex);
491         return ret;
492 }
493
494 /**
495  * vmw_resource_relocation_add - Add a relocation to the relocation list
496  *
497  * @sw_context: Pointer to the software context.
498  * @res: The resource.
499  * @offset: Offset into the command buffer currently being parsed where the id
500  * that needs fixup is located. Granularity is one byte.
501  * @rel_type: Relocation type.
502  */
503 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
504                                        const struct vmw_resource *res,
505                                        unsigned long offset,
506                                        enum vmw_resource_relocation_type
507                                        rel_type)
508 {
509         struct vmw_resource_relocation *rel;
510
511         rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
512         if (unlikely(!rel)) {
513                 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
514                 return -ENOMEM;
515         }
516
517         rel->res = res;
518         rel->offset = offset;
519         rel->rel_type = rel_type;
520         list_add_tail(&rel->head, &sw_context->res_relocations);
521
522         return 0;
523 }
524
525 /**
526  * vmw_resource_relocations_free - Free all relocations on a list
527  *
528  * @list: Pointer to the head of the relocation list
529  */
530 static void vmw_resource_relocations_free(struct list_head *list)
531 {
532         /* Memory is validation context memory, so no need to free it */
533         INIT_LIST_HEAD(list);
534 }
535
536 /**
537  * vmw_resource_relocations_apply - Apply all relocations on a list
538  *
539  * @cb: Pointer to the start of the command buffer bein patch. This need not be
540  * the same buffer as the one being parsed when the relocation list was built,
541  * but the contents must be the same modulo the resource ids.
542  * @list: Pointer to the head of the relocation list.
543  */
544 static void vmw_resource_relocations_apply(uint32_t *cb,
545                                            struct list_head *list)
546 {
547         struct vmw_resource_relocation *rel;
548
549         /* Validate the struct vmw_resource_relocation member size */
550         BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
551         BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
552
553         list_for_each_entry(rel, list, head) {
554                 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
555                 switch (rel->rel_type) {
556                 case vmw_res_rel_normal:
557                         *addr = rel->res->id;
558                         break;
559                 case vmw_res_rel_nop:
560                         *addr = SVGA_3D_CMD_NOP;
561                         break;
562                 default:
563                         if (rel->res->id == -1)
564                                 *addr = SVGA_3D_CMD_NOP;
565                         break;
566                 }
567         }
568 }
569
570 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
571                            struct vmw_sw_context *sw_context,
572                            SVGA3dCmdHeader *header)
573 {
574         return -EINVAL;
575 }
576
577 static int vmw_cmd_ok(struct vmw_private *dev_priv,
578                       struct vmw_sw_context *sw_context,
579                       SVGA3dCmdHeader *header)
580 {
581         return 0;
582 }
583
584 /**
585  * vmw_resources_reserve - Reserve all resources on the sw_context's resource
586  * list.
587  *
588  * @sw_context: Pointer to the software context.
589  *
590  * Note that since vmware's command submission currently is protected by the
591  * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
592  * only a single thread at once will attempt this.
593  */
594 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
595 {
596         int ret;
597
598         ret = vmw_validation_res_reserve(sw_context->ctx, true);
599         if (ret)
600                 return ret;
601
602         if (sw_context->dx_query_mob) {
603                 struct vmw_bo *expected_dx_query_mob;
604
605                 expected_dx_query_mob =
606                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
607                 if (expected_dx_query_mob &&
608                     expected_dx_query_mob != sw_context->dx_query_mob) {
609                         ret = -EINVAL;
610                 }
611         }
612
613         return ret;
614 }
615
616 /**
617  * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
618  * resource validate list unless it's already there.
619  *
620  * @dev_priv: Pointer to a device private structure.
621  * @sw_context: Pointer to the software context.
622  * @res_type: Resource type.
623  * @dirty: Whether to change dirty status.
624  * @converter: User-space visisble type specific information.
625  * @id_loc: Pointer to the location in the command buffer currently being parsed
626  * from where the user-space resource id handle is located.
627  * @p_res: Pointer to pointer to resource validalidation node. Populated on
628  * exit.
629  */
630 static int
631 vmw_cmd_res_check(struct vmw_private *dev_priv,
632                   struct vmw_sw_context *sw_context,
633                   enum vmw_res_type res_type,
634                   u32 dirty,
635                   const struct vmw_user_resource_conv *converter,
636                   uint32_t *id_loc,
637                   struct vmw_resource **p_res)
638 {
639         struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
640         struct vmw_resource *res;
641         int ret = 0;
642         bool needs_unref = false;
643
644         if (p_res)
645                 *p_res = NULL;
646
647         if (*id_loc == SVGA3D_INVALID_ID) {
648                 if (res_type == vmw_res_context) {
649                         VMW_DEBUG_USER("Illegal context invalid id.\n");
650                         return -EINVAL;
651                 }
652                 return 0;
653         }
654
655         if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
656                 res = rcache->res;
657                 if (dirty)
658                         vmw_validation_res_set_dirty(sw_context->ctx,
659                                                      rcache->private, dirty);
660         } else {
661                 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
662
663                 ret = vmw_validation_preload_res(sw_context->ctx, size);
664                 if (ret)
665                         return ret;
666
667                 ret = vmw_user_resource_lookup_handle
668                         (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
669                 if (ret != 0) {
670                         VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
671                                        (unsigned int) *id_loc);
672                         return ret;
673                 }
674                 needs_unref = true;
675
676                 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
677                 if (unlikely(ret != 0))
678                         goto res_check_done;
679
680                 if (rcache->valid && rcache->res == res) {
681                         rcache->valid_handle = true;
682                         rcache->handle = *id_loc;
683                 }
684         }
685
686         ret = vmw_resource_relocation_add(sw_context, res,
687                                           vmw_ptr_diff(sw_context->buf_start,
688                                                        id_loc),
689                                           vmw_res_rel_normal);
690         if (p_res)
691                 *p_res = res;
692
693 res_check_done:
694         if (needs_unref)
695                 vmw_resource_unreference(&res);
696
697         return ret;
698 }
699
700 /**
701  * vmw_rebind_all_dx_query - Rebind DX query associated with the context
702  *
703  * @ctx_res: context the query belongs to
704  *
705  * This function assumes binding_mutex is held.
706  */
707 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
708 {
709         struct vmw_private *dev_priv = ctx_res->dev_priv;
710         struct vmw_bo *dx_query_mob;
711         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
712
713         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
714
715         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
716                 return 0;
717
718         cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
719         if (cmd == NULL)
720                 return -ENOMEM;
721
722         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
723         cmd->header.size = sizeof(cmd->body);
724         cmd->body.cid = ctx_res->id;
725         cmd->body.mobid = dx_query_mob->base.resource->start;
726         vmw_cmd_commit(dev_priv, sizeof(*cmd));
727
728         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
729
730         return 0;
731 }
732
733 /**
734  * vmw_rebind_contexts - Rebind all resources previously bound to referenced
735  * contexts.
736  *
737  * @sw_context: Pointer to the software context.
738  *
739  * Rebind context binding points that have been scrubbed because of eviction.
740  */
741 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
742 {
743         struct vmw_ctx_validation_info *val;
744         int ret;
745
746         list_for_each_entry(val, &sw_context->ctx_list, head) {
747                 ret = vmw_binding_rebind_all(val->cur);
748                 if (unlikely(ret != 0)) {
749                         if (ret != -ERESTARTSYS)
750                                 VMW_DEBUG_USER("Failed to rebind context.\n");
751                         return ret;
752                 }
753
754                 ret = vmw_rebind_all_dx_query(val->ctx);
755                 if (ret != 0) {
756                         VMW_DEBUG_USER("Failed to rebind queries.\n");
757                         return ret;
758                 }
759         }
760
761         return 0;
762 }
763
764 /**
765  * vmw_view_bindings_add - Add an array of view bindings to a context binding
766  * state tracker.
767  *
768  * @sw_context: The execbuf state used for this command.
769  * @view_type: View type for the bindings.
770  * @binding_type: Binding type for the bindings.
771  * @shader_slot: The shader slot to user for the bindings.
772  * @view_ids: Array of view ids to be bound.
773  * @num_views: Number of view ids in @view_ids.
774  * @first_slot: The binding slot to be used for the first view id in @view_ids.
775  */
776 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
777                                  enum vmw_view_type view_type,
778                                  enum vmw_ctx_binding_type binding_type,
779                                  uint32 shader_slot,
780                                  uint32 view_ids[], u32 num_views,
781                                  u32 first_slot)
782 {
783         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
784         u32 i;
785
786         if (!ctx_node)
787                 return -EINVAL;
788
789         for (i = 0; i < num_views; ++i) {
790                 struct vmw_ctx_bindinfo_view binding;
791                 struct vmw_resource *view = NULL;
792
793                 if (view_ids[i] != SVGA3D_INVALID_ID) {
794                         view = vmw_view_id_val_add(sw_context, view_type,
795                                                    view_ids[i]);
796                         if (IS_ERR(view)) {
797                                 VMW_DEBUG_USER("View not found.\n");
798                                 return PTR_ERR(view);
799                         }
800                 }
801                 binding.bi.ctx = ctx_node->ctx;
802                 binding.bi.res = view;
803                 binding.bi.bt = binding_type;
804                 binding.shader_slot = shader_slot;
805                 binding.slot = first_slot + i;
806                 vmw_binding_add(ctx_node->staged, &binding.bi,
807                                 shader_slot, binding.slot);
808         }
809
810         return 0;
811 }
812
813 /**
814  * vmw_cmd_cid_check - Check a command header for valid context information.
815  *
816  * @dev_priv: Pointer to a device private structure.
817  * @sw_context: Pointer to the software context.
818  * @header: A command header with an embedded user-space context handle.
819  *
820  * Convenience function: Call vmw_cmd_res_check with the user-space context
821  * handle embedded in @header.
822  */
823 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
824                              struct vmw_sw_context *sw_context,
825                              SVGA3dCmdHeader *header)
826 {
827         VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
828                 container_of(header, typeof(*cmd), header);
829
830         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
831                                  VMW_RES_DIRTY_SET, user_context_converter,
832                                  &cmd->body, NULL);
833 }
834
835 /**
836  * vmw_execbuf_info_from_res - Get the private validation metadata for a
837  * recently validated resource
838  *
839  * @sw_context: Pointer to the command submission context
840  * @res: The resource
841  *
842  * The resource pointed to by @res needs to be present in the command submission
843  * context's resource cache and hence the last resource of that type to be
844  * processed by the validation code.
845  *
846  * Return: a pointer to the private metadata of the resource, or NULL if it
847  * wasn't found
848  */
849 static struct vmw_ctx_validation_info *
850 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
851                           struct vmw_resource *res)
852 {
853         struct vmw_res_cache_entry *rcache =
854                 &sw_context->res_cache[vmw_res_type(res)];
855
856         if (rcache->valid && rcache->res == res)
857                 return rcache->private;
858
859         WARN_ON_ONCE(true);
860         return NULL;
861 }
862
863 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
864                                            struct vmw_sw_context *sw_context,
865                                            SVGA3dCmdHeader *header)
866 {
867         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
868         struct vmw_resource *ctx;
869         struct vmw_resource *res;
870         int ret;
871
872         cmd = container_of(header, typeof(*cmd), header);
873
874         if (cmd->body.type >= SVGA3D_RT_MAX) {
875                 VMW_DEBUG_USER("Illegal render target type %u.\n",
876                                (unsigned int) cmd->body.type);
877                 return -EINVAL;
878         }
879
880         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
881                                 VMW_RES_DIRTY_SET, user_context_converter,
882                                 &cmd->body.cid, &ctx);
883         if (unlikely(ret != 0))
884                 return ret;
885
886         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
887                                 VMW_RES_DIRTY_SET, user_surface_converter,
888                                 &cmd->body.target.sid, &res);
889         if (unlikely(ret))
890                 return ret;
891
892         if (dev_priv->has_mob) {
893                 struct vmw_ctx_bindinfo_view binding;
894                 struct vmw_ctx_validation_info *node;
895
896                 node = vmw_execbuf_info_from_res(sw_context, ctx);
897                 if (!node)
898                         return -EINVAL;
899
900                 binding.bi.ctx = ctx;
901                 binding.bi.res = res;
902                 binding.bi.bt = vmw_ctx_binding_rt;
903                 binding.slot = cmd->body.type;
904                 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
905         }
906
907         return 0;
908 }
909
910 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
911                                       struct vmw_sw_context *sw_context,
912                                       SVGA3dCmdHeader *header)
913 {
914         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
915         int ret;
916
917         cmd = container_of(header, typeof(*cmd), header);
918
919         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
920                                 VMW_RES_DIRTY_NONE, user_surface_converter,
921                                 &cmd->body.src.sid, NULL);
922         if (ret)
923                 return ret;
924
925         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
926                                  VMW_RES_DIRTY_SET, user_surface_converter,
927                                  &cmd->body.dest.sid, NULL);
928 }
929
930 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
931                                      struct vmw_sw_context *sw_context,
932                                      SVGA3dCmdHeader *header)
933 {
934         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
935         int ret;
936
937         cmd = container_of(header, typeof(*cmd), header);
938         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
939                                 VMW_RES_DIRTY_NONE, user_surface_converter,
940                                 &cmd->body.src, NULL);
941         if (ret != 0)
942                 return ret;
943
944         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
945                                  VMW_RES_DIRTY_SET, user_surface_converter,
946                                  &cmd->body.dest, NULL);
947 }
948
949 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
950                                    struct vmw_sw_context *sw_context,
951                                    SVGA3dCmdHeader *header)
952 {
953         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
954         int ret;
955
956         cmd = container_of(header, typeof(*cmd), header);
957         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
958                                 VMW_RES_DIRTY_NONE, user_surface_converter,
959                                 &cmd->body.srcSid, NULL);
960         if (ret != 0)
961                 return ret;
962
963         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
964                                  VMW_RES_DIRTY_SET, user_surface_converter,
965                                  &cmd->body.dstSid, NULL);
966 }
967
968 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
969                                      struct vmw_sw_context *sw_context,
970                                      SVGA3dCmdHeader *header)
971 {
972         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
973         int ret;
974
975         cmd = container_of(header, typeof(*cmd), header);
976         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
977                                 VMW_RES_DIRTY_NONE, user_surface_converter,
978                                 &cmd->body.src.sid, NULL);
979         if (unlikely(ret != 0))
980                 return ret;
981
982         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
983                                  VMW_RES_DIRTY_SET, user_surface_converter,
984                                  &cmd->body.dest.sid, NULL);
985 }
986
987 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
988                                          struct vmw_sw_context *sw_context,
989                                          SVGA3dCmdHeader *header)
990 {
991         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
992                 container_of(header, typeof(*cmd), header);
993
994         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
995                                  VMW_RES_DIRTY_NONE, user_surface_converter,
996                                  &cmd->body.srcImage.sid, NULL);
997 }
998
999 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1000                                  struct vmw_sw_context *sw_context,
1001                                  SVGA3dCmdHeader *header)
1002 {
1003         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1004                 container_of(header, typeof(*cmd), header);
1005
1006         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1008                                  &cmd->body.sid, NULL);
1009 }
1010
1011 /**
1012  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1013  *
1014  * @dev_priv: The device private structure.
1015  * @new_query_bo: The new buffer holding query results.
1016  * @sw_context: The software context used for this command submission.
1017  *
1018  * This function checks whether @new_query_bo is suitable for holding query
1019  * results, and if another buffer currently is pinned for query results. If so,
1020  * the function prepares the state of @sw_context for switching pinned buffers
1021  * after successful submission of the current command batch.
1022  */
1023 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1024                                        struct vmw_bo *new_query_bo,
1025                                        struct vmw_sw_context *sw_context)
1026 {
1027         struct vmw_res_cache_entry *ctx_entry =
1028                 &sw_context->res_cache[vmw_res_context];
1029         int ret;
1030
1031         BUG_ON(!ctx_entry->valid);
1032         sw_context->last_query_ctx = ctx_entry->res;
1033
1034         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1035
1036                 if (unlikely(PFN_UP(new_query_bo->base.resource->size) > 4)) {
1037                         VMW_DEBUG_USER("Query buffer too large.\n");
1038                         return -EINVAL;
1039                 }
1040
1041                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1042                         sw_context->needs_post_query_barrier = true;
1043                         vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1044                         ret = vmw_validation_add_bo(sw_context->ctx,
1045                                                     sw_context->cur_query_bo);
1046                         if (unlikely(ret != 0))
1047                                 return ret;
1048                 }
1049                 sw_context->cur_query_bo = new_query_bo;
1050
1051                 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1052                 ret = vmw_validation_add_bo(sw_context->ctx,
1053                                             dev_priv->dummy_query_bo);
1054                 if (unlikely(ret != 0))
1055                         return ret;
1056         }
1057
1058         return 0;
1059 }
1060
1061 /**
1062  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1063  *
1064  * @dev_priv: The device private structure.
1065  * @sw_context: The software context used for this command submission batch.
1066  *
1067  * This function will check if we're switching query buffers, and will then,
1068  * issue a dummy occlusion query wait used as a query barrier. When the fence
1069  * object following that query wait has signaled, we are sure that all preceding
1070  * queries have finished, and the old query buffer can be unpinned. However,
1071  * since both the new query buffer and the old one are fenced with that fence,
1072  * we can do an asynchronus unpin now, and be sure that the old query buffer
1073  * won't be moved until the fence has signaled.
1074  *
1075  * As mentioned above, both the new - and old query buffers need to be fenced
1076  * using a sequence emitted *after* calling this function.
1077  */
1078 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1079                                      struct vmw_sw_context *sw_context)
1080 {
1081         /*
1082          * The validate list should still hold references to all
1083          * contexts here.
1084          */
1085         if (sw_context->needs_post_query_barrier) {
1086                 struct vmw_res_cache_entry *ctx_entry =
1087                         &sw_context->res_cache[vmw_res_context];
1088                 struct vmw_resource *ctx;
1089                 int ret;
1090
1091                 BUG_ON(!ctx_entry->valid);
1092                 ctx = ctx_entry->res;
1093
1094                 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1095
1096                 if (unlikely(ret != 0))
1097                         VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1098         }
1099
1100         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1101                 if (dev_priv->pinned_bo) {
1102                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1103                         vmw_bo_unreference(&dev_priv->pinned_bo);
1104                 }
1105
1106                 if (!sw_context->needs_post_query_barrier) {
1107                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1108
1109                         /*
1110                          * We pin also the dummy_query_bo buffer so that we
1111                          * don't need to validate it when emitting dummy queries
1112                          * in context destroy paths.
1113                          */
1114                         if (!dev_priv->dummy_query_bo_pinned) {
1115                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1116                                                     true);
1117                                 dev_priv->dummy_query_bo_pinned = true;
1118                         }
1119
1120                         BUG_ON(sw_context->last_query_ctx == NULL);
1121                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1122                         dev_priv->query_cid_valid = true;
1123                         dev_priv->pinned_bo =
1124                                 vmw_bo_reference(sw_context->cur_query_bo);
1125                 }
1126         }
1127 }
1128
1129 /**
1130  * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1131  * to a MOB id.
1132  *
1133  * @dev_priv: Pointer to a device private structure.
1134  * @sw_context: The software context used for this command batch validation.
1135  * @id: Pointer to the user-space handle to be translated.
1136  * @vmw_bo_p: Points to a location that, on successful return will carry a
1137  * non-reference-counted pointer to the buffer object identified by the
1138  * user-space handle in @id.
1139  *
1140  * This function saves information needed to translate a user-space buffer
1141  * handle to a MOB id. The translation does not take place immediately, but
1142  * during a call to vmw_apply_relocations().
1143  *
1144  * This function builds a relocation list and a list of buffers to validate. The
1145  * former needs to be freed using either vmw_apply_relocations() or
1146  * vmw_free_relocations(). The latter needs to be freed using
1147  * vmw_clear_validations.
1148  */
1149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1150                                  struct vmw_sw_context *sw_context,
1151                                  SVGAMobId *id,
1152                                  struct vmw_bo **vmw_bo_p)
1153 {
1154         struct vmw_bo *vmw_bo;
1155         uint32_t handle = *id;
1156         struct vmw_relocation *reloc;
1157         int ret;
1158
1159         vmw_validation_preload_bo(sw_context->ctx);
1160         ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1161         if (ret != 0) {
1162                 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1163                 return PTR_ERR(vmw_bo);
1164         }
1165         vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1166         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1167         ttm_bo_put(&vmw_bo->base);
1168         if (unlikely(ret != 0))
1169                 return ret;
1170
1171         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1172         if (!reloc)
1173                 return -ENOMEM;
1174
1175         reloc->mob_loc = id;
1176         reloc->vbo = vmw_bo;
1177
1178         *vmw_bo_p = vmw_bo;
1179         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1180
1181         return 0;
1182 }
1183
1184 /**
1185  * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1186  * to a valid SVGAGuestPtr
1187  *
1188  * @dev_priv: Pointer to a device private structure.
1189  * @sw_context: The software context used for this command batch validation.
1190  * @ptr: Pointer to the user-space handle to be translated.
1191  * @vmw_bo_p: Points to a location that, on successful return will carry a
1192  * non-reference-counted pointer to the DMA buffer identified by the user-space
1193  * handle in @id.
1194  *
1195  * This function saves information needed to translate a user-space buffer
1196  * handle to a valid SVGAGuestPtr. The translation does not take place
1197  * immediately, but during a call to vmw_apply_relocations().
1198  *
1199  * This function builds a relocation list and a list of buffers to validate.
1200  * The former needs to be freed using either vmw_apply_relocations() or
1201  * vmw_free_relocations(). The latter needs to be freed using
1202  * vmw_clear_validations.
1203  */
1204 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1205                                    struct vmw_sw_context *sw_context,
1206                                    SVGAGuestPtr *ptr,
1207                                    struct vmw_bo **vmw_bo_p)
1208 {
1209         struct vmw_bo *vmw_bo;
1210         uint32_t handle = ptr->gmrId;
1211         struct vmw_relocation *reloc;
1212         int ret;
1213
1214         vmw_validation_preload_bo(sw_context->ctx);
1215         ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1216         if (ret != 0) {
1217                 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1218                 return PTR_ERR(vmw_bo);
1219         }
1220         vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1221                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1222         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1223         ttm_bo_put(&vmw_bo->base);
1224         if (unlikely(ret != 0))
1225                 return ret;
1226
1227         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1228         if (!reloc)
1229                 return -ENOMEM;
1230
1231         reloc->location = ptr;
1232         reloc->vbo = vmw_bo;
1233         *vmw_bo_p = vmw_bo;
1234         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1235
1236         return 0;
1237 }
1238
1239 /**
1240  * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1241  *
1242  * @dev_priv: Pointer to a device private struct.
1243  * @sw_context: The software context used for this command submission.
1244  * @header: Pointer to the command header in the command stream.
1245  *
1246  * This function adds the new query into the query COTABLE
1247  */
1248 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1249                                    struct vmw_sw_context *sw_context,
1250                                    SVGA3dCmdHeader *header)
1251 {
1252         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1253         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1254         struct vmw_resource *cotable_res;
1255         int ret;
1256
1257         if (!ctx_node)
1258                 return -EINVAL;
1259
1260         cmd = container_of(header, typeof(*cmd), header);
1261
1262         if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1263             cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1264                 return -EINVAL;
1265
1266         cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1267         ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1268
1269         return ret;
1270 }
1271
1272 /**
1273  * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1274  *
1275  * @dev_priv: Pointer to a device private struct.
1276  * @sw_context: The software context used for this command submission.
1277  * @header: Pointer to the command header in the command stream.
1278  *
1279  * The query bind operation will eventually associate the query ID with its
1280  * backing MOB.  In this function, we take the user mode MOB ID and use
1281  * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1282  */
1283 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1284                                  struct vmw_sw_context *sw_context,
1285                                  SVGA3dCmdHeader *header)
1286 {
1287         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1288         struct vmw_bo *vmw_bo;
1289         int ret;
1290
1291         cmd = container_of(header, typeof(*cmd), header);
1292
1293         /*
1294          * Look up the buffer pointed to by q.mobid, put it on the relocation
1295          * list so its kernel mode MOB ID can be filled in later
1296          */
1297         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1298                                     &vmw_bo);
1299
1300         if (ret != 0)
1301                 return ret;
1302
1303         sw_context->dx_query_mob = vmw_bo;
1304         sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1305         return 0;
1306 }
1307
1308 /**
1309  * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1310  *
1311  * @dev_priv: Pointer to a device private struct.
1312  * @sw_context: The software context used for this command submission.
1313  * @header: Pointer to the command header in the command stream.
1314  */
1315 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1316                                   struct vmw_sw_context *sw_context,
1317                                   SVGA3dCmdHeader *header)
1318 {
1319         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1320                 container_of(header, typeof(*cmd), header);
1321
1322         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1323                                  VMW_RES_DIRTY_SET, user_context_converter,
1324                                  &cmd->body.cid, NULL);
1325 }
1326
1327 /**
1328  * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1329  *
1330  * @dev_priv: Pointer to a device private struct.
1331  * @sw_context: The software context used for this command submission.
1332  * @header: Pointer to the command header in the command stream.
1333  */
1334 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1335                                struct vmw_sw_context *sw_context,
1336                                SVGA3dCmdHeader *header)
1337 {
1338         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1339                 container_of(header, typeof(*cmd), header);
1340
1341         if (unlikely(dev_priv->has_mob)) {
1342                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1343
1344                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1345
1346                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1347                 gb_cmd.header.size = cmd->header.size;
1348                 gb_cmd.body.cid = cmd->body.cid;
1349                 gb_cmd.body.type = cmd->body.type;
1350
1351                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1352                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1353         }
1354
1355         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1356                                  VMW_RES_DIRTY_SET, user_context_converter,
1357                                  &cmd->body.cid, NULL);
1358 }
1359
1360 /**
1361  * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1362  *
1363  * @dev_priv: Pointer to a device private struct.
1364  * @sw_context: The software context used for this command submission.
1365  * @header: Pointer to the command header in the command stream.
1366  */
1367 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1368                                 struct vmw_sw_context *sw_context,
1369                                 SVGA3dCmdHeader *header)
1370 {
1371         struct vmw_bo *vmw_bo;
1372         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1373         int ret;
1374
1375         cmd = container_of(header, typeof(*cmd), header);
1376         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1377         if (unlikely(ret != 0))
1378                 return ret;
1379
1380         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1381                                     &vmw_bo);
1382         if (unlikely(ret != 0))
1383                 return ret;
1384
1385         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1386
1387         return ret;
1388 }
1389
1390 /**
1391  * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1392  *
1393  * @dev_priv: Pointer to a device private struct.
1394  * @sw_context: The software context used for this command submission.
1395  * @header: Pointer to the command header in the command stream.
1396  */
1397 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1398                              struct vmw_sw_context *sw_context,
1399                              SVGA3dCmdHeader *header)
1400 {
1401         struct vmw_bo *vmw_bo;
1402         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1403         int ret;
1404
1405         cmd = container_of(header, typeof(*cmd), header);
1406         if (dev_priv->has_mob) {
1407                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1408
1409                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1410
1411                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1412                 gb_cmd.header.size = cmd->header.size;
1413                 gb_cmd.body.cid = cmd->body.cid;
1414                 gb_cmd.body.type = cmd->body.type;
1415                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1416                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1417
1418                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1419                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1420         }
1421
1422         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1423         if (unlikely(ret != 0))
1424                 return ret;
1425
1426         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1427                                       &cmd->body.guestResult, &vmw_bo);
1428         if (unlikely(ret != 0))
1429                 return ret;
1430
1431         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1432
1433         return ret;
1434 }
1435
1436 /**
1437  * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1438  *
1439  * @dev_priv: Pointer to a device private struct.
1440  * @sw_context: The software context used for this command submission.
1441  * @header: Pointer to the command header in the command stream.
1442  */
1443 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1444                                  struct vmw_sw_context *sw_context,
1445                                  SVGA3dCmdHeader *header)
1446 {
1447         struct vmw_bo *vmw_bo;
1448         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1449         int ret;
1450
1451         cmd = container_of(header, typeof(*cmd), header);
1452         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1453         if (unlikely(ret != 0))
1454                 return ret;
1455
1456         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1457                                     &vmw_bo);
1458         if (unlikely(ret != 0))
1459                 return ret;
1460
1461         return 0;
1462 }
1463
1464 /**
1465  * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1466  *
1467  * @dev_priv: Pointer to a device private struct.
1468  * @sw_context: The software context used for this command submission.
1469  * @header: Pointer to the command header in the command stream.
1470  */
1471 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1472                               struct vmw_sw_context *sw_context,
1473                               SVGA3dCmdHeader *header)
1474 {
1475         struct vmw_bo *vmw_bo;
1476         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1477         int ret;
1478
1479         cmd = container_of(header, typeof(*cmd), header);
1480         if (dev_priv->has_mob) {
1481                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1482
1483                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1484
1485                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1486                 gb_cmd.header.size = cmd->header.size;
1487                 gb_cmd.body.cid = cmd->body.cid;
1488                 gb_cmd.body.type = cmd->body.type;
1489                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1490                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1491
1492                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1493                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1494         }
1495
1496         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1497         if (unlikely(ret != 0))
1498                 return ret;
1499
1500         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1501                                       &cmd->body.guestResult, &vmw_bo);
1502         if (unlikely(ret != 0))
1503                 return ret;
1504
1505         return 0;
1506 }
1507
1508 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1509                        struct vmw_sw_context *sw_context,
1510                        SVGA3dCmdHeader *header)
1511 {
1512         struct vmw_bo *vmw_bo = NULL;
1513         struct vmw_surface *srf = NULL;
1514         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1515         int ret;
1516         SVGA3dCmdSurfaceDMASuffix *suffix;
1517         uint32_t bo_size;
1518         bool dirty;
1519
1520         cmd = container_of(header, typeof(*cmd), header);
1521         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1522                                                header->size - sizeof(*suffix));
1523
1524         /* Make sure device and verifier stays in sync. */
1525         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1526                 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1527                 return -EINVAL;
1528         }
1529
1530         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1531                                       &cmd->body.guest.ptr, &vmw_bo);
1532         if (unlikely(ret != 0))
1533                 return ret;
1534
1535         /* Make sure DMA doesn't cross BO boundaries. */
1536         bo_size = vmw_bo->base.base.size;
1537         if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1538                 VMW_DEBUG_USER("Invalid DMA offset.\n");
1539                 return -EINVAL;
1540         }
1541
1542         bo_size -= cmd->body.guest.ptr.offset;
1543         if (unlikely(suffix->maximumOffset > bo_size))
1544                 suffix->maximumOffset = bo_size;
1545
1546         dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1547                 VMW_RES_DIRTY_SET : 0;
1548         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1549                                 dirty, user_surface_converter,
1550                                 &cmd->body.host.sid, NULL);
1551         if (unlikely(ret != 0)) {
1552                 if (unlikely(ret != -ERESTARTSYS))
1553                         VMW_DEBUG_USER("could not find surface for DMA.\n");
1554                 return ret;
1555         }
1556
1557         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1558
1559         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1560
1561         return 0;
1562 }
1563
1564 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1565                         struct vmw_sw_context *sw_context,
1566                         SVGA3dCmdHeader *header)
1567 {
1568         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1569         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1570                 (unsigned long)header + sizeof(*cmd));
1571         SVGA3dPrimitiveRange *range;
1572         uint32_t i;
1573         uint32_t maxnum;
1574         int ret;
1575
1576         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1577         if (unlikely(ret != 0))
1578                 return ret;
1579
1580         cmd = container_of(header, typeof(*cmd), header);
1581         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1582
1583         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1584                 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1585                 return -EINVAL;
1586         }
1587
1588         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1589                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1590                                         VMW_RES_DIRTY_NONE,
1591                                         user_surface_converter,
1592                                         &decl->array.surfaceId, NULL);
1593                 if (unlikely(ret != 0))
1594                         return ret;
1595         }
1596
1597         maxnum = (header->size - sizeof(cmd->body) -
1598                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1599         if (unlikely(cmd->body.numRanges > maxnum)) {
1600                 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1601                 return -EINVAL;
1602         }
1603
1604         range = (SVGA3dPrimitiveRange *) decl;
1605         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1606                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1607                                         VMW_RES_DIRTY_NONE,
1608                                         user_surface_converter,
1609                                         &range->indexArray.surfaceId, NULL);
1610                 if (unlikely(ret != 0))
1611                         return ret;
1612         }
1613         return 0;
1614 }
1615
1616 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1617                              struct vmw_sw_context *sw_context,
1618                              SVGA3dCmdHeader *header)
1619 {
1620         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1621         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1622           ((unsigned long) header + header->size + sizeof(header));
1623         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1624                 ((unsigned long) header + sizeof(*cmd));
1625         struct vmw_resource *ctx;
1626         struct vmw_resource *res;
1627         int ret;
1628
1629         cmd = container_of(header, typeof(*cmd), header);
1630
1631         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1632                                 VMW_RES_DIRTY_SET, user_context_converter,
1633                                 &cmd->body.cid, &ctx);
1634         if (unlikely(ret != 0))
1635                 return ret;
1636
1637         for (; cur_state < last_state; ++cur_state) {
1638                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1639                         continue;
1640
1641                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1642                         VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1643                                        (unsigned int) cur_state->stage);
1644                         return -EINVAL;
1645                 }
1646
1647                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1648                                         VMW_RES_DIRTY_NONE,
1649                                         user_surface_converter,
1650                                         &cur_state->value, &res);
1651                 if (unlikely(ret != 0))
1652                         return ret;
1653
1654                 if (dev_priv->has_mob) {
1655                         struct vmw_ctx_bindinfo_tex binding;
1656                         struct vmw_ctx_validation_info *node;
1657
1658                         node = vmw_execbuf_info_from_res(sw_context, ctx);
1659                         if (!node)
1660                                 return -EINVAL;
1661
1662                         binding.bi.ctx = ctx;
1663                         binding.bi.res = res;
1664                         binding.bi.bt = vmw_ctx_binding_tex;
1665                         binding.texture_stage = cur_state->stage;
1666                         vmw_binding_add(node->staged, &binding.bi, 0,
1667                                         binding.texture_stage);
1668                 }
1669         }
1670
1671         return 0;
1672 }
1673
1674 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1675                                       struct vmw_sw_context *sw_context,
1676                                       void *buf)
1677 {
1678         struct vmw_bo *vmw_bo;
1679
1680         struct {
1681                 uint32_t header;
1682                 SVGAFifoCmdDefineGMRFB body;
1683         } *cmd = buf;
1684
1685         return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1686                                        &vmw_bo);
1687 }
1688
1689 /**
1690  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1691  * switching
1692  *
1693  * @dev_priv: Pointer to a device private struct.
1694  * @sw_context: The software context being used for this batch.
1695  * @res: Pointer to the resource.
1696  * @buf_id: Pointer to the user-space backup buffer handle in the command
1697  * stream.
1698  * @backup_offset: Offset of backup into MOB.
1699  *
1700  * This function prepares for registering a switch of backup buffers in the
1701  * resource metadata just prior to unreserving. It's basically a wrapper around
1702  * vmw_cmd_res_switch_backup with a different interface.
1703  */
1704 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1705                                      struct vmw_sw_context *sw_context,
1706                                      struct vmw_resource *res, uint32_t *buf_id,
1707                                      unsigned long backup_offset)
1708 {
1709         struct vmw_bo *vbo;
1710         void *info;
1711         int ret;
1712
1713         info = vmw_execbuf_info_from_res(sw_context, res);
1714         if (!info)
1715                 return -EINVAL;
1716
1717         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1718         if (ret)
1719                 return ret;
1720
1721         vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1722                                          backup_offset);
1723         return 0;
1724 }
1725
1726 /**
1727  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1728  *
1729  * @dev_priv: Pointer to a device private struct.
1730  * @sw_context: The software context being used for this batch.
1731  * @res_type: The resource type.
1732  * @converter: Information about user-space binding for this resource type.
1733  * @res_id: Pointer to the user-space resource handle in the command stream.
1734  * @buf_id: Pointer to the user-space backup buffer handle in the command
1735  * stream.
1736  * @backup_offset: Offset of backup into MOB.
1737  *
1738  * This function prepares for registering a switch of backup buffers in the
1739  * resource metadata just prior to unreserving. It's basically a wrapper around
1740  * vmw_cmd_res_switch_backup with a different interface.
1741  */
1742 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1743                                  struct vmw_sw_context *sw_context,
1744                                  enum vmw_res_type res_type,
1745                                  const struct vmw_user_resource_conv
1746                                  *converter, uint32_t *res_id, uint32_t *buf_id,
1747                                  unsigned long backup_offset)
1748 {
1749         struct vmw_resource *res;
1750         int ret;
1751
1752         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1753                                 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1754         if (ret)
1755                 return ret;
1756
1757         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1758                                          backup_offset);
1759 }
1760
1761 /**
1762  * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1763  *
1764  * @dev_priv: Pointer to a device private struct.
1765  * @sw_context: The software context being used for this batch.
1766  * @header: Pointer to the command header in the command stream.
1767  */
1768 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1769                                    struct vmw_sw_context *sw_context,
1770                                    SVGA3dCmdHeader *header)
1771 {
1772         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1773                 container_of(header, typeof(*cmd), header);
1774
1775         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1776                                      user_surface_converter, &cmd->body.sid,
1777                                      &cmd->body.mobid, 0);
1778 }
1779
1780 /**
1781  * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1782  *
1783  * @dev_priv: Pointer to a device private struct.
1784  * @sw_context: The software context being used for this batch.
1785  * @header: Pointer to the command header in the command stream.
1786  */
1787 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1788                                    struct vmw_sw_context *sw_context,
1789                                    SVGA3dCmdHeader *header)
1790 {
1791         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1792                 container_of(header, typeof(*cmd), header);
1793
1794         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1795                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1796                                  &cmd->body.image.sid, NULL);
1797 }
1798
1799 /**
1800  * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1801  *
1802  * @dev_priv: Pointer to a device private struct.
1803  * @sw_context: The software context being used for this batch.
1804  * @header: Pointer to the command header in the command stream.
1805  */
1806 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1807                                      struct vmw_sw_context *sw_context,
1808                                      SVGA3dCmdHeader *header)
1809 {
1810         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1811                 container_of(header, typeof(*cmd), header);
1812
1813         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1814                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1815                                  &cmd->body.sid, NULL);
1816 }
1817
1818 /**
1819  * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1820  *
1821  * @dev_priv: Pointer to a device private struct.
1822  * @sw_context: The software context being used for this batch.
1823  * @header: Pointer to the command header in the command stream.
1824  */
1825 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1826                                      struct vmw_sw_context *sw_context,
1827                                      SVGA3dCmdHeader *header)
1828 {
1829         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1830                 container_of(header, typeof(*cmd), header);
1831
1832         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1833                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1834                                  &cmd->body.image.sid, NULL);
1835 }
1836
1837 /**
1838  * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1839  * command
1840  *
1841  * @dev_priv: Pointer to a device private struct.
1842  * @sw_context: The software context being used for this batch.
1843  * @header: Pointer to the command header in the command stream.
1844  */
1845 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1846                                        struct vmw_sw_context *sw_context,
1847                                        SVGA3dCmdHeader *header)
1848 {
1849         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1850                 container_of(header, typeof(*cmd), header);
1851
1852         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1853                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1854                                  &cmd->body.sid, NULL);
1855 }
1856
1857 /**
1858  * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1859  * command
1860  *
1861  * @dev_priv: Pointer to a device private struct.
1862  * @sw_context: The software context being used for this batch.
1863  * @header: Pointer to the command header in the command stream.
1864  */
1865 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1866                                        struct vmw_sw_context *sw_context,
1867                                        SVGA3dCmdHeader *header)
1868 {
1869         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1870                 container_of(header, typeof(*cmd), header);
1871
1872         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1873                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1874                                  &cmd->body.image.sid, NULL);
1875 }
1876
1877 /**
1878  * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1879  * command
1880  *
1881  * @dev_priv: Pointer to a device private struct.
1882  * @sw_context: The software context being used for this batch.
1883  * @header: Pointer to the command header in the command stream.
1884  */
1885 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1886                                          struct vmw_sw_context *sw_context,
1887                                          SVGA3dCmdHeader *header)
1888 {
1889         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1890                 container_of(header, typeof(*cmd), header);
1891
1892         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1893                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1894                                  &cmd->body.sid, NULL);
1895 }
1896
1897 /**
1898  * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1899  *
1900  * @dev_priv: Pointer to a device private struct.
1901  * @sw_context: The software context being used for this batch.
1902  * @header: Pointer to the command header in the command stream.
1903  */
1904 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1905                                  struct vmw_sw_context *sw_context,
1906                                  SVGA3dCmdHeader *header)
1907 {
1908         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1909         int ret;
1910         size_t size;
1911         struct vmw_resource *ctx;
1912
1913         cmd = container_of(header, typeof(*cmd), header);
1914
1915         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1916                                 VMW_RES_DIRTY_SET, user_context_converter,
1917                                 &cmd->body.cid, &ctx);
1918         if (unlikely(ret != 0))
1919                 return ret;
1920
1921         if (unlikely(!dev_priv->has_mob))
1922                 return 0;
1923
1924         size = cmd->header.size - sizeof(cmd->body);
1925         ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1926                                     cmd->body.shid, cmd + 1, cmd->body.type,
1927                                     size, &sw_context->staged_cmd_res);
1928         if (unlikely(ret != 0))
1929                 return ret;
1930
1931         return vmw_resource_relocation_add(sw_context, NULL,
1932                                            vmw_ptr_diff(sw_context->buf_start,
1933                                                         &cmd->header.id),
1934                                            vmw_res_rel_nop);
1935 }
1936
1937 /**
1938  * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1939  *
1940  * @dev_priv: Pointer to a device private struct.
1941  * @sw_context: The software context being used for this batch.
1942  * @header: Pointer to the command header in the command stream.
1943  */
1944 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1945                                   struct vmw_sw_context *sw_context,
1946                                   SVGA3dCmdHeader *header)
1947 {
1948         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1949         int ret;
1950         struct vmw_resource *ctx;
1951
1952         cmd = container_of(header, typeof(*cmd), header);
1953
1954         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1955                                 VMW_RES_DIRTY_SET, user_context_converter,
1956                                 &cmd->body.cid, &ctx);
1957         if (unlikely(ret != 0))
1958                 return ret;
1959
1960         if (unlikely(!dev_priv->has_mob))
1961                 return 0;
1962
1963         ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1964                                 cmd->body.type, &sw_context->staged_cmd_res);
1965         if (unlikely(ret != 0))
1966                 return ret;
1967
1968         return vmw_resource_relocation_add(sw_context, NULL,
1969                                            vmw_ptr_diff(sw_context->buf_start,
1970                                                         &cmd->header.id),
1971                                            vmw_res_rel_nop);
1972 }
1973
1974 /**
1975  * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1976  *
1977  * @dev_priv: Pointer to a device private struct.
1978  * @sw_context: The software context being used for this batch.
1979  * @header: Pointer to the command header in the command stream.
1980  */
1981 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1982                               struct vmw_sw_context *sw_context,
1983                               SVGA3dCmdHeader *header)
1984 {
1985         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1986         struct vmw_ctx_bindinfo_shader binding;
1987         struct vmw_resource *ctx, *res = NULL;
1988         struct vmw_ctx_validation_info *ctx_info;
1989         int ret;
1990
1991         cmd = container_of(header, typeof(*cmd), header);
1992
1993         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1994                 VMW_DEBUG_USER("Illegal shader type %u.\n",
1995                                (unsigned int) cmd->body.type);
1996                 return -EINVAL;
1997         }
1998
1999         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2000                                 VMW_RES_DIRTY_SET, user_context_converter,
2001                                 &cmd->body.cid, &ctx);
2002         if (unlikely(ret != 0))
2003                 return ret;
2004
2005         if (!dev_priv->has_mob)
2006                 return 0;
2007
2008         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2009                 /*
2010                  * This is the compat shader path - Per device guest-backed
2011                  * shaders, but user-space thinks it's per context host-
2012                  * backed shaders.
2013                  */
2014                 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2015                                         cmd->body.shid, cmd->body.type);
2016                 if (!IS_ERR(res)) {
2017                         ret = vmw_execbuf_res_val_add(sw_context, res,
2018                                                       VMW_RES_DIRTY_NONE,
2019                                                       vmw_val_add_flag_noctx);
2020                         if (unlikely(ret != 0))
2021                                 return ret;
2022
2023                         ret = vmw_resource_relocation_add
2024                                 (sw_context, res,
2025                                  vmw_ptr_diff(sw_context->buf_start,
2026                                               &cmd->body.shid),
2027                                  vmw_res_rel_normal);
2028                         if (unlikely(ret != 0))
2029                                 return ret;
2030                 }
2031         }
2032
2033         if (IS_ERR_OR_NULL(res)) {
2034                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2035                                         VMW_RES_DIRTY_NONE,
2036                                         user_shader_converter, &cmd->body.shid,
2037                                         &res);
2038                 if (unlikely(ret != 0))
2039                         return ret;
2040         }
2041
2042         ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2043         if (!ctx_info)
2044                 return -EINVAL;
2045
2046         binding.bi.ctx = ctx;
2047         binding.bi.res = res;
2048         binding.bi.bt = vmw_ctx_binding_shader;
2049         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2050         vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2051
2052         return 0;
2053 }
2054
2055 /**
2056  * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2057  *
2058  * @dev_priv: Pointer to a device private struct.
2059  * @sw_context: The software context being used for this batch.
2060  * @header: Pointer to the command header in the command stream.
2061  */
2062 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2063                                     struct vmw_sw_context *sw_context,
2064                                     SVGA3dCmdHeader *header)
2065 {
2066         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2067         int ret;
2068
2069         cmd = container_of(header, typeof(*cmd), header);
2070
2071         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2072                                 VMW_RES_DIRTY_SET, user_context_converter,
2073                                 &cmd->body.cid, NULL);
2074         if (unlikely(ret != 0))
2075                 return ret;
2076
2077         if (dev_priv->has_mob)
2078                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2079
2080         return 0;
2081 }
2082
2083 /**
2084  * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2085  *
2086  * @dev_priv: Pointer to a device private struct.
2087  * @sw_context: The software context being used for this batch.
2088  * @header: Pointer to the command header in the command stream.
2089  */
2090 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2091                                   struct vmw_sw_context *sw_context,
2092                                   SVGA3dCmdHeader *header)
2093 {
2094         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2095                 container_of(header, typeof(*cmd), header);
2096
2097         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2098                                      user_shader_converter, &cmd->body.shid,
2099                                      &cmd->body.mobid, cmd->body.offsetInBytes);
2100 }
2101
2102 /**
2103  * vmw_cmd_dx_set_single_constant_buffer - Validate
2104  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2105  *
2106  * @dev_priv: Pointer to a device private struct.
2107  * @sw_context: The software context being used for this batch.
2108  * @header: Pointer to the command header in the command stream.
2109  */
2110 static int
2111 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2112                                       struct vmw_sw_context *sw_context,
2113                                       SVGA3dCmdHeader *header)
2114 {
2115         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2116         SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2117                 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2118
2119         struct vmw_resource *res = NULL;
2120         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121         struct vmw_ctx_bindinfo_cb binding;
2122         int ret;
2123
2124         if (!ctx_node)
2125                 return -EINVAL;
2126
2127         cmd = container_of(header, typeof(*cmd), header);
2128         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2130                                 &cmd->body.sid, &res);
2131         if (unlikely(ret != 0))
2132                 return ret;
2133
2134         binding.bi.ctx = ctx_node->ctx;
2135         binding.bi.res = res;
2136         binding.bi.bt = vmw_ctx_binding_cb;
2137         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138         binding.offset = cmd->body.offsetInBytes;
2139         binding.size = cmd->body.sizeInBytes;
2140         binding.slot = cmd->body.slot;
2141
2142         if (binding.shader_slot >= max_shader_num ||
2143             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144                 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145                                (unsigned int) cmd->body.type,
2146                                (unsigned int) binding.slot);
2147                 return -EINVAL;
2148         }
2149
2150         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151                         binding.slot);
2152
2153         return 0;
2154 }
2155
2156 /**
2157  * vmw_cmd_dx_set_constant_buffer_offset - Validate
2158  * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2159  *
2160  * @dev_priv: Pointer to a device private struct.
2161  * @sw_context: The software context being used for this batch.
2162  * @header: Pointer to the command header in the command stream.
2163  */
2164 static int
2165 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2166                                       struct vmw_sw_context *sw_context,
2167                                       SVGA3dCmdHeader *header)
2168 {
2169         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2170
2171         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2172         u32 shader_slot;
2173
2174         if (!has_sm5_context(dev_priv))
2175                 return -EINVAL;
2176
2177         if (!ctx_node)
2178                 return -EINVAL;
2179
2180         cmd = container_of(header, typeof(*cmd), header);
2181         if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2182                 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2183                                (unsigned int) cmd->body.slot);
2184                 return -EINVAL;
2185         }
2186
2187         shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2188         vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2189                                      cmd->body.slot, cmd->body.offsetInBytes);
2190
2191         return 0;
2192 }
2193
2194 /**
2195  * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2196  * command
2197  *
2198  * @dev_priv: Pointer to a device private struct.
2199  * @sw_context: The software context being used for this batch.
2200  * @header: Pointer to the command header in the command stream.
2201  */
2202 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2203                                      struct vmw_sw_context *sw_context,
2204                                      SVGA3dCmdHeader *header)
2205 {
2206         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2207                 container_of(header, typeof(*cmd), header);
2208         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2209                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2210
2211         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2212                 sizeof(SVGA3dShaderResourceViewId);
2213
2214         if ((u64) cmd->body.startView + (u64) num_sr_view >
2215             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2216             cmd->body.type >= max_allowed) {
2217                 VMW_DEBUG_USER("Invalid shader binding.\n");
2218                 return -EINVAL;
2219         }
2220
2221         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2222                                      vmw_ctx_binding_sr,
2223                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2224                                      (void *) &cmd[1], num_sr_view,
2225                                      cmd->body.startView);
2226 }
2227
2228 /**
2229  * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2230  *
2231  * @dev_priv: Pointer to a device private struct.
2232  * @sw_context: The software context being used for this batch.
2233  * @header: Pointer to the command header in the command stream.
2234  */
2235 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2236                                  struct vmw_sw_context *sw_context,
2237                                  SVGA3dCmdHeader *header)
2238 {
2239         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2240         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2241                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2242         struct vmw_resource *res = NULL;
2243         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2244         struct vmw_ctx_bindinfo_shader binding;
2245         int ret = 0;
2246
2247         if (!ctx_node)
2248                 return -EINVAL;
2249
2250         cmd = container_of(header, typeof(*cmd), header);
2251
2252         if (cmd->body.type >= max_allowed ||
2253             cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2254                 VMW_DEBUG_USER("Illegal shader type %u.\n",
2255                                (unsigned int) cmd->body.type);
2256                 return -EINVAL;
2257         }
2258
2259         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2260                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2261                 if (IS_ERR(res)) {
2262                         VMW_DEBUG_USER("Could not find shader for binding.\n");
2263                         return PTR_ERR(res);
2264                 }
2265
2266                 ret = vmw_execbuf_res_val_add(sw_context, res,
2267                                               VMW_RES_DIRTY_NONE,
2268                                               vmw_val_add_flag_noctx);
2269                 if (ret)
2270                         return ret;
2271         }
2272
2273         binding.bi.ctx = ctx_node->ctx;
2274         binding.bi.res = res;
2275         binding.bi.bt = vmw_ctx_binding_dx_shader;
2276         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2277
2278         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2279
2280         return 0;
2281 }
2282
2283 /**
2284  * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2285  * command
2286  *
2287  * @dev_priv: Pointer to a device private struct.
2288  * @sw_context: The software context being used for this batch.
2289  * @header: Pointer to the command header in the command stream.
2290  */
2291 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2292                                          struct vmw_sw_context *sw_context,
2293                                          SVGA3dCmdHeader *header)
2294 {
2295         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2296         struct vmw_ctx_bindinfo_vb binding;
2297         struct vmw_resource *res;
2298         struct {
2299                 SVGA3dCmdHeader header;
2300                 SVGA3dCmdDXSetVertexBuffers body;
2301                 SVGA3dVertexBuffer buf[];
2302         } *cmd;
2303         int i, ret, num;
2304
2305         if (!ctx_node)
2306                 return -EINVAL;
2307
2308         cmd = container_of(header, typeof(*cmd), header);
2309         num = (cmd->header.size - sizeof(cmd->body)) /
2310                 sizeof(SVGA3dVertexBuffer);
2311         if ((u64)num + (u64)cmd->body.startBuffer >
2312             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2313                 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2314                 return -EINVAL;
2315         }
2316
2317         for (i = 0; i < num; i++) {
2318                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2319                                         VMW_RES_DIRTY_NONE,
2320                                         user_surface_converter,
2321                                         &cmd->buf[i].sid, &res);
2322                 if (unlikely(ret != 0))
2323                         return ret;
2324
2325                 binding.bi.ctx = ctx_node->ctx;
2326                 binding.bi.bt = vmw_ctx_binding_vb;
2327                 binding.bi.res = res;
2328                 binding.offset = cmd->buf[i].offset;
2329                 binding.stride = cmd->buf[i].stride;
2330                 binding.slot = i + cmd->body.startBuffer;
2331
2332                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2333         }
2334
2335         return 0;
2336 }
2337
2338 /**
2339  * vmw_cmd_dx_set_index_buffer - Validate
2340  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2341  *
2342  * @dev_priv: Pointer to a device private struct.
2343  * @sw_context: The software context being used for this batch.
2344  * @header: Pointer to the command header in the command stream.
2345  */
2346 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2347                                        struct vmw_sw_context *sw_context,
2348                                        SVGA3dCmdHeader *header)
2349 {
2350         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2351         struct vmw_ctx_bindinfo_ib binding;
2352         struct vmw_resource *res;
2353         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2354         int ret;
2355
2356         if (!ctx_node)
2357                 return -EINVAL;
2358
2359         cmd = container_of(header, typeof(*cmd), header);
2360         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2361                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2362                                 &cmd->body.sid, &res);
2363         if (unlikely(ret != 0))
2364                 return ret;
2365
2366         binding.bi.ctx = ctx_node->ctx;
2367         binding.bi.res = res;
2368         binding.bi.bt = vmw_ctx_binding_ib;
2369         binding.offset = cmd->body.offset;
2370         binding.format = cmd->body.format;
2371
2372         vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2373
2374         return 0;
2375 }
2376
2377 /**
2378  * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2379  * command
2380  *
2381  * @dev_priv: Pointer to a device private struct.
2382  * @sw_context: The software context being used for this batch.
2383  * @header: Pointer to the command header in the command stream.
2384  */
2385 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2386                                         struct vmw_sw_context *sw_context,
2387                                         SVGA3dCmdHeader *header)
2388 {
2389         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2390                 container_of(header, typeof(*cmd), header);
2391         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2392                 sizeof(SVGA3dRenderTargetViewId);
2393         int ret;
2394
2395         if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2396                 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2397                 return -EINVAL;
2398         }
2399
2400         ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2401                                     0, &cmd->body.depthStencilViewId, 1, 0);
2402         if (ret)
2403                 return ret;
2404
2405         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2406                                      vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2407                                      num_rt_view, 0);
2408 }
2409
2410 /**
2411  * vmw_cmd_dx_clear_rendertarget_view - Validate
2412  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2413  *
2414  * @dev_priv: Pointer to a device private struct.
2415  * @sw_context: The software context being used for this batch.
2416  * @header: Pointer to the command header in the command stream.
2417  */
2418 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2419                                               struct vmw_sw_context *sw_context,
2420                                               SVGA3dCmdHeader *header)
2421 {
2422         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2423                 container_of(header, typeof(*cmd), header);
2424         struct vmw_resource *ret;
2425
2426         ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2427                                   cmd->body.renderTargetViewId);
2428
2429         return PTR_ERR_OR_ZERO(ret);
2430 }
2431
2432 /**
2433  * vmw_cmd_dx_clear_depthstencil_view - Validate
2434  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2435  *
2436  * @dev_priv: Pointer to a device private struct.
2437  * @sw_context: The software context being used for this batch.
2438  * @header: Pointer to the command header in the command stream.
2439  */
2440 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2441                                               struct vmw_sw_context *sw_context,
2442                                               SVGA3dCmdHeader *header)
2443 {
2444         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2445                 container_of(header, typeof(*cmd), header);
2446         struct vmw_resource *ret;
2447
2448         ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2449                                   cmd->body.depthStencilViewId);
2450
2451         return PTR_ERR_OR_ZERO(ret);
2452 }
2453
2454 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2455                                   struct vmw_sw_context *sw_context,
2456                                   SVGA3dCmdHeader *header)
2457 {
2458         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2459         struct vmw_resource *srf;
2460         struct vmw_resource *res;
2461         enum vmw_view_type view_type;
2462         int ret;
2463         /*
2464          * This is based on the fact that all affected define commands have the
2465          * same initial command body layout.
2466          */
2467         struct {
2468                 SVGA3dCmdHeader header;
2469                 uint32 defined_id;
2470                 uint32 sid;
2471         } *cmd;
2472
2473         if (!ctx_node)
2474                 return -EINVAL;
2475
2476         view_type = vmw_view_cmd_to_type(header->id);
2477         if (view_type == vmw_view_max)
2478                 return -EINVAL;
2479
2480         cmd = container_of(header, typeof(*cmd), header);
2481         if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2482                 VMW_DEBUG_USER("Invalid surface id.\n");
2483                 return -EINVAL;
2484         }
2485         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2487                                 &cmd->sid, &srf);
2488         if (unlikely(ret != 0))
2489                 return ret;
2490
2491         res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2492         ret = vmw_cotable_notify(res, cmd->defined_id);
2493         if (unlikely(ret != 0))
2494                 return ret;
2495
2496         return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497                             cmd->defined_id, header,
2498                             header->size + sizeof(*header),
2499                             &sw_context->staged_cmd_res);
2500 }
2501
2502 /**
2503  * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2504  *
2505  * @dev_priv: Pointer to a device private struct.
2506  * @sw_context: The software context being used for this batch.
2507  * @header: Pointer to the command header in the command stream.
2508  */
2509 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510                                      struct vmw_sw_context *sw_context,
2511                                      SVGA3dCmdHeader *header)
2512 {
2513         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514         struct vmw_ctx_bindinfo_so_target binding;
2515         struct vmw_resource *res;
2516         struct {
2517                 SVGA3dCmdHeader header;
2518                 SVGA3dCmdDXSetSOTargets body;
2519                 SVGA3dSoTarget targets[];
2520         } *cmd;
2521         int i, ret, num;
2522
2523         if (!ctx_node)
2524                 return -EINVAL;
2525
2526         cmd = container_of(header, typeof(*cmd), header);
2527         num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2528
2529         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530                 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531                 return -EINVAL;
2532         }
2533
2534         for (i = 0; i < num; i++) {
2535                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536                                         VMW_RES_DIRTY_SET,
2537                                         user_surface_converter,
2538                                         &cmd->targets[i].sid, &res);
2539                 if (unlikely(ret != 0))
2540                         return ret;
2541
2542                 binding.bi.ctx = ctx_node->ctx;
2543                 binding.bi.res = res;
2544                 binding.bi.bt = vmw_ctx_binding_so_target;
2545                 binding.offset = cmd->targets[i].offset;
2546                 binding.size = cmd->targets[i].sizeInBytes;
2547                 binding.slot = i;
2548
2549                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550         }
2551
2552         return 0;
2553 }
2554
2555 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556                                 struct vmw_sw_context *sw_context,
2557                                 SVGA3dCmdHeader *header)
2558 {
2559         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560         struct vmw_resource *res;
2561         /*
2562          * This is based on the fact that all affected define commands have
2563          * the same initial command body layout.
2564          */
2565         struct {
2566                 SVGA3dCmdHeader header;
2567                 uint32 defined_id;
2568         } *cmd;
2569         enum vmw_so_type so_type;
2570         int ret;
2571
2572         if (!ctx_node)
2573                 return -EINVAL;
2574
2575         so_type = vmw_so_cmd_to_type(header->id);
2576         res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577         if (IS_ERR(res))
2578                 return PTR_ERR(res);
2579         cmd = container_of(header, typeof(*cmd), header);
2580         ret = vmw_cotable_notify(res, cmd->defined_id);
2581
2582         return ret;
2583 }
2584
2585 /**
2586  * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587  * command
2588  *
2589  * @dev_priv: Pointer to a device private struct.
2590  * @sw_context: The software context being used for this batch.
2591  * @header: Pointer to the command header in the command stream.
2592  */
2593 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594                                         struct vmw_sw_context *sw_context,
2595                                         SVGA3dCmdHeader *header)
2596 {
2597         struct {
2598                 SVGA3dCmdHeader header;
2599                 union {
2600                         SVGA3dCmdDXReadbackSubResource r_body;
2601                         SVGA3dCmdDXInvalidateSubResource i_body;
2602                         SVGA3dCmdDXUpdateSubResource u_body;
2603                         SVGA3dSurfaceId sid;
2604                 };
2605         } *cmd;
2606
2607         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608                      offsetof(typeof(*cmd), sid));
2609         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610                      offsetof(typeof(*cmd), sid));
2611         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612                      offsetof(typeof(*cmd), sid));
2613
2614         cmd = container_of(header, typeof(*cmd), header);
2615         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616                                  VMW_RES_DIRTY_NONE, user_surface_converter,
2617                                  &cmd->sid, NULL);
2618 }
2619
2620 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621                                 struct vmw_sw_context *sw_context,
2622                                 SVGA3dCmdHeader *header)
2623 {
2624         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626         if (!ctx_node)
2627                 return -EINVAL;
2628
2629         return 0;
2630 }
2631
2632 /**
2633  * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634  * resource for removal.
2635  *
2636  * @dev_priv: Pointer to a device private struct.
2637  * @sw_context: The software context being used for this batch.
2638  * @header: Pointer to the command header in the command stream.
2639  *
2640  * Check that the view exists, and if it was not created using this command
2641  * batch, conditionally make this command a NOP.
2642  */
2643 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644                                   struct vmw_sw_context *sw_context,
2645                                   SVGA3dCmdHeader *header)
2646 {
2647         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648         struct {
2649                 SVGA3dCmdHeader header;
2650                 union vmw_view_destroy body;
2651         } *cmd = container_of(header, typeof(*cmd), header);
2652         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653         struct vmw_resource *view;
2654         int ret;
2655
2656         if (!ctx_node)
2657                 return -EINVAL;
2658
2659         ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660                               &sw_context->staged_cmd_res, &view);
2661         if (ret || !view)
2662                 return ret;
2663
2664         /*
2665          * If the view wasn't created during this command batch, it might
2666          * have been removed due to a context swapout, so add a
2667          * relocation to conditionally make this command a NOP to avoid
2668          * device errors.
2669          */
2670         return vmw_resource_relocation_add(sw_context, view,
2671                                            vmw_ptr_diff(sw_context->buf_start,
2672                                                         &cmd->header.id),
2673                                            vmw_res_rel_cond_nop);
2674 }
2675
2676 /**
2677  * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2678  *
2679  * @dev_priv: Pointer to a device private struct.
2680  * @sw_context: The software context being used for this batch.
2681  * @header: Pointer to the command header in the command stream.
2682  */
2683 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684                                     struct vmw_sw_context *sw_context,
2685                                     SVGA3dCmdHeader *header)
2686 {
2687         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688         struct vmw_resource *res;
2689         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690                 container_of(header, typeof(*cmd), header);
2691         int ret;
2692
2693         if (!ctx_node)
2694                 return -EINVAL;
2695
2696         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2698         if (ret)
2699                 return ret;
2700
2701         return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2702                                  cmd->body.shaderId, cmd->body.type,
2703                                  &sw_context->staged_cmd_res);
2704 }
2705
2706 /**
2707  * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2708  *
2709  * @dev_priv: Pointer to a device private struct.
2710  * @sw_context: The software context being used for this batch.
2711  * @header: Pointer to the command header in the command stream.
2712  */
2713 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2714                                      struct vmw_sw_context *sw_context,
2715                                      SVGA3dCmdHeader *header)
2716 {
2717         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2718         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2719                 container_of(header, typeof(*cmd), header);
2720         int ret;
2721
2722         if (!ctx_node)
2723                 return -EINVAL;
2724
2725         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2726                                 &sw_context->staged_cmd_res);
2727
2728         return ret;
2729 }
2730
2731 /**
2732  * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2733  *
2734  * @dev_priv: Pointer to a device private struct.
2735  * @sw_context: The software context being used for this batch.
2736  * @header: Pointer to the command header in the command stream.
2737  */
2738 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2739                                   struct vmw_sw_context *sw_context,
2740                                   SVGA3dCmdHeader *header)
2741 {
2742         struct vmw_resource *ctx;
2743         struct vmw_resource *res;
2744         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2745                 container_of(header, typeof(*cmd), header);
2746         int ret;
2747
2748         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2749                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2750                                         VMW_RES_DIRTY_SET,
2751                                         user_context_converter, &cmd->body.cid,
2752                                         &ctx);
2753                 if (ret)
2754                         return ret;
2755         } else {
2756                 struct vmw_ctx_validation_info *ctx_node =
2757                         VMW_GET_CTX_NODE(sw_context);
2758
2759                 if (!ctx_node)
2760                         return -EINVAL;
2761
2762                 ctx = ctx_node->ctx;
2763         }
2764
2765         res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2766         if (IS_ERR(res)) {
2767                 VMW_DEBUG_USER("Could not find shader to bind.\n");
2768                 return PTR_ERR(res);
2769         }
2770
2771         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2772                                       vmw_val_add_flag_noctx);
2773         if (ret) {
2774                 VMW_DEBUG_USER("Error creating resource validation node.\n");
2775                 return ret;
2776         }
2777
2778         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2779                                          &cmd->body.mobid,
2780                                          cmd->body.offsetInBytes);
2781 }
2782
2783 /**
2784  * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2785  *
2786  * @dev_priv: Pointer to a device private struct.
2787  * @sw_context: The software context being used for this batch.
2788  * @header: Pointer to the command header in the command stream.
2789  */
2790 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2791                               struct vmw_sw_context *sw_context,
2792                               SVGA3dCmdHeader *header)
2793 {
2794         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2795                 container_of(header, typeof(*cmd), header);
2796         struct vmw_resource *view;
2797         struct vmw_res_cache_entry *rcache;
2798
2799         view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2800                                    cmd->body.shaderResourceViewId);
2801         if (IS_ERR(view))
2802                 return PTR_ERR(view);
2803
2804         /*
2805          * Normally the shader-resource view is not gpu-dirtying, but for
2806          * this particular command it is...
2807          * So mark the last looked-up surface, which is the surface
2808          * the view points to, gpu-dirty.
2809          */
2810         rcache = &sw_context->res_cache[vmw_res_surface];
2811         vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2812                                      VMW_RES_DIRTY_SET);
2813         return 0;
2814 }
2815
2816 /**
2817  * vmw_cmd_dx_transfer_from_buffer - Validate
2818  * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2819  *
2820  * @dev_priv: Pointer to a device private struct.
2821  * @sw_context: The software context being used for this batch.
2822  * @header: Pointer to the command header in the command stream.
2823  */
2824 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2825                                            struct vmw_sw_context *sw_context,
2826                                            SVGA3dCmdHeader *header)
2827 {
2828         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2829                 container_of(header, typeof(*cmd), header);
2830         int ret;
2831
2832         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2833                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2834                                 &cmd->body.srcSid, NULL);
2835         if (ret != 0)
2836                 return ret;
2837
2838         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2839                                  VMW_RES_DIRTY_SET, user_surface_converter,
2840                                  &cmd->body.destSid, NULL);
2841 }
2842
2843 /**
2844  * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2845  *
2846  * @dev_priv: Pointer to a device private struct.
2847  * @sw_context: The software context being used for this batch.
2848  * @header: Pointer to the command header in the command stream.
2849  */
2850 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2851                                            struct vmw_sw_context *sw_context,
2852                                            SVGA3dCmdHeader *header)
2853 {
2854         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2855                 container_of(header, typeof(*cmd), header);
2856
2857         if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2858                 return -EINVAL;
2859
2860         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2861                                  VMW_RES_DIRTY_SET, user_surface_converter,
2862                                  &cmd->body.surface.sid, NULL);
2863 }
2864
2865 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2866                        struct vmw_sw_context *sw_context,
2867                        SVGA3dCmdHeader *header)
2868 {
2869         if (!has_sm5_context(dev_priv))
2870                 return -EINVAL;
2871
2872         return 0;
2873 }
2874
2875 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2876                                    struct vmw_sw_context *sw_context,
2877                                    SVGA3dCmdHeader *header)
2878 {
2879         if (!has_sm5_context(dev_priv))
2880                 return -EINVAL;
2881
2882         return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2883 }
2884
2885 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2886                                    struct vmw_sw_context *sw_context,
2887                                    SVGA3dCmdHeader *header)
2888 {
2889         if (!has_sm5_context(dev_priv))
2890                 return -EINVAL;
2891
2892         return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2893 }
2894
2895 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2896                                   struct vmw_sw_context *sw_context,
2897                                   SVGA3dCmdHeader *header)
2898 {
2899         struct {
2900                 SVGA3dCmdHeader header;
2901                 SVGA3dCmdDXClearUAViewUint body;
2902         } *cmd = container_of(header, typeof(*cmd), header);
2903         struct vmw_resource *ret;
2904
2905         if (!has_sm5_context(dev_priv))
2906                 return -EINVAL;
2907
2908         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2909                                   cmd->body.uaViewId);
2910
2911         return PTR_ERR_OR_ZERO(ret);
2912 }
2913
2914 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2915                                    struct vmw_sw_context *sw_context,
2916                                    SVGA3dCmdHeader *header)
2917 {
2918         struct {
2919                 SVGA3dCmdHeader header;
2920                 SVGA3dCmdDXClearUAViewFloat body;
2921         } *cmd = container_of(header, typeof(*cmd), header);
2922         struct vmw_resource *ret;
2923
2924         if (!has_sm5_context(dev_priv))
2925                 return -EINVAL;
2926
2927         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2928                                   cmd->body.uaViewId);
2929
2930         return PTR_ERR_OR_ZERO(ret);
2931 }
2932
2933 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2934                            struct vmw_sw_context *sw_context,
2935                            SVGA3dCmdHeader *header)
2936 {
2937         struct {
2938                 SVGA3dCmdHeader header;
2939                 SVGA3dCmdDXSetUAViews body;
2940         } *cmd = container_of(header, typeof(*cmd), header);
2941         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2942                 sizeof(SVGA3dUAViewId);
2943         int ret;
2944
2945         if (!has_sm5_context(dev_priv))
2946                 return -EINVAL;
2947
2948         if (num_uav > vmw_max_num_uavs(dev_priv)) {
2949                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2950                 return -EINVAL;
2951         }
2952
2953         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2954                                     vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2955                                     num_uav, 0);
2956         if (ret)
2957                 return ret;
2958
2959         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2960                                          cmd->body.uavSpliceIndex);
2961
2962         return ret;
2963 }
2964
2965 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2966                               struct vmw_sw_context *sw_context,
2967                               SVGA3dCmdHeader *header)
2968 {
2969         struct {
2970                 SVGA3dCmdHeader header;
2971                 SVGA3dCmdDXSetCSUAViews body;
2972         } *cmd = container_of(header, typeof(*cmd), header);
2973         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2974                 sizeof(SVGA3dUAViewId);
2975         int ret;
2976
2977         if (!has_sm5_context(dev_priv))
2978                 return -EINVAL;
2979
2980         if (num_uav > vmw_max_num_uavs(dev_priv)) {
2981                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2982                 return -EINVAL;
2983         }
2984
2985         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2986                                     vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2987                                     num_uav, 0);
2988         if (ret)
2989                 return ret;
2990
2991         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2992                                   cmd->body.startIndex);
2993
2994         return ret;
2995 }
2996
2997 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2998                                           struct vmw_sw_context *sw_context,
2999                                           SVGA3dCmdHeader *header)
3000 {
3001         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3002         struct vmw_resource *res;
3003         struct {
3004                 SVGA3dCmdHeader header;
3005                 SVGA3dCmdDXDefineStreamOutputWithMob body;
3006         } *cmd = container_of(header, typeof(*cmd), header);
3007         int ret;
3008
3009         if (!has_sm5_context(dev_priv))
3010                 return -EINVAL;
3011
3012         if (!ctx_node) {
3013                 DRM_ERROR("DX Context not set.\n");
3014                 return -EINVAL;
3015         }
3016
3017         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3018         ret = vmw_cotable_notify(res, cmd->body.soid);
3019         if (ret)
3020                 return ret;
3021
3022         return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3023                                        cmd->body.soid,
3024                                        &sw_context->staged_cmd_res);
3025 }
3026
3027 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3028                                            struct vmw_sw_context *sw_context,
3029                                            SVGA3dCmdHeader *header)
3030 {
3031         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3032         struct vmw_resource *res;
3033         struct {
3034                 SVGA3dCmdHeader header;
3035                 SVGA3dCmdDXDestroyStreamOutput body;
3036         } *cmd = container_of(header, typeof(*cmd), header);
3037
3038         if (!ctx_node) {
3039                 DRM_ERROR("DX Context not set.\n");
3040                 return -EINVAL;
3041         }
3042
3043         /*
3044          * When device does not support SM5 then streamoutput with mob command is
3045          * not available to user-space. Simply return in this case.
3046          */
3047         if (!has_sm5_context(dev_priv))
3048                 return 0;
3049
3050         /*
3051          * With SM5 capable device if lookup fails then user-space probably used
3052          * old streamoutput define command. Return without an error.
3053          */
3054         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3055                                          cmd->body.soid);
3056         if (IS_ERR(res))
3057                 return 0;
3058
3059         return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3060                                           &sw_context->staged_cmd_res);
3061 }
3062
3063 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3064                                         struct vmw_sw_context *sw_context,
3065                                         SVGA3dCmdHeader *header)
3066 {
3067         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3068         struct vmw_resource *res;
3069         struct {
3070                 SVGA3dCmdHeader header;
3071                 SVGA3dCmdDXBindStreamOutput body;
3072         } *cmd = container_of(header, typeof(*cmd), header);
3073         int ret;
3074
3075         if (!has_sm5_context(dev_priv))
3076                 return -EINVAL;
3077
3078         if (!ctx_node) {
3079                 DRM_ERROR("DX Context not set.\n");
3080                 return -EINVAL;
3081         }
3082
3083         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3084                                          cmd->body.soid);
3085         if (IS_ERR(res)) {
3086                 DRM_ERROR("Could not find streamoutput to bind.\n");
3087                 return PTR_ERR(res);
3088         }
3089
3090         vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3091
3092         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3093                                       vmw_val_add_flag_noctx);
3094         if (ret) {
3095                 DRM_ERROR("Error creating resource validation node.\n");
3096                 return ret;
3097         }
3098
3099         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3100                                          &cmd->body.mobid,
3101                                          cmd->body.offsetInBytes);
3102 }
3103
3104 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3105                                        struct vmw_sw_context *sw_context,
3106                                        SVGA3dCmdHeader *header)
3107 {
3108         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3109         struct vmw_resource *res;
3110         struct vmw_ctx_bindinfo_so binding;
3111         struct {
3112                 SVGA3dCmdHeader header;
3113                 SVGA3dCmdDXSetStreamOutput body;
3114         } *cmd = container_of(header, typeof(*cmd), header);
3115         int ret;
3116
3117         if (!ctx_node) {
3118                 DRM_ERROR("DX Context not set.\n");
3119                 return -EINVAL;
3120         }
3121
3122         if (cmd->body.soid == SVGA3D_INVALID_ID)
3123                 return 0;
3124
3125         /*
3126          * When device does not support SM5 then streamoutput with mob command is
3127          * not available to user-space. Simply return in this case.
3128          */
3129         if (!has_sm5_context(dev_priv))
3130                 return 0;
3131
3132         /*
3133          * With SM5 capable device if lookup fails then user-space probably used
3134          * old streamoutput define command. Return without an error.
3135          */
3136         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3137                                          cmd->body.soid);
3138         if (IS_ERR(res)) {
3139                 return 0;
3140         }
3141
3142         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3143                                       vmw_val_add_flag_noctx);
3144         if (ret) {
3145                 DRM_ERROR("Error creating resource validation node.\n");
3146                 return ret;
3147         }
3148
3149         binding.bi.ctx = ctx_node->ctx;
3150         binding.bi.res = res;
3151         binding.bi.bt = vmw_ctx_binding_so;
3152         binding.slot = 0; /* Only one SO set to context at a time. */
3153
3154         vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3155                         binding.slot);
3156
3157         return ret;
3158 }
3159
3160 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3161                                               struct vmw_sw_context *sw_context,
3162                                               SVGA3dCmdHeader *header)
3163 {
3164         struct vmw_draw_indexed_instanced_indirect_cmd {
3165                 SVGA3dCmdHeader header;
3166                 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3167         } *cmd = container_of(header, typeof(*cmd), header);
3168
3169         if (!has_sm5_context(dev_priv))
3170                 return -EINVAL;
3171
3172         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3173                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3174                                  &cmd->body.argsBufferSid, NULL);
3175 }
3176
3177 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3178                                       struct vmw_sw_context *sw_context,
3179                                       SVGA3dCmdHeader *header)
3180 {
3181         struct vmw_draw_instanced_indirect_cmd {
3182                 SVGA3dCmdHeader header;
3183                 SVGA3dCmdDXDrawInstancedIndirect body;
3184         } *cmd = container_of(header, typeof(*cmd), header);
3185
3186         if (!has_sm5_context(dev_priv))
3187                 return -EINVAL;
3188
3189         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3190                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3191                                  &cmd->body.argsBufferSid, NULL);
3192 }
3193
3194 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3195                                      struct vmw_sw_context *sw_context,
3196                                      SVGA3dCmdHeader *header)
3197 {
3198         struct vmw_dispatch_indirect_cmd {
3199                 SVGA3dCmdHeader header;
3200                 SVGA3dCmdDXDispatchIndirect body;
3201         } *cmd = container_of(header, typeof(*cmd), header);
3202
3203         if (!has_sm5_context(dev_priv))
3204                 return -EINVAL;
3205
3206         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3207                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3208                                  &cmd->body.argsBufferSid, NULL);
3209 }
3210
3211 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3212                                 struct vmw_sw_context *sw_context,
3213                                 void *buf, uint32_t *size)
3214 {
3215         uint32_t size_remaining = *size;
3216         uint32_t cmd_id;
3217
3218         cmd_id = ((uint32_t *)buf)[0];
3219         switch (cmd_id) {
3220         case SVGA_CMD_UPDATE:
3221                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3222                 break;
3223         case SVGA_CMD_DEFINE_GMRFB:
3224                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3225                 break;
3226         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3227                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3228                 break;
3229         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3230                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3231                 break;
3232         default:
3233                 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3234                 return -EINVAL;
3235         }
3236
3237         if (*size > size_remaining) {
3238                 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3239                                cmd_id);
3240                 return -EINVAL;
3241         }
3242
3243         if (unlikely(!sw_context->kernel)) {
3244                 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3245                 return -EPERM;
3246         }
3247
3248         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3249                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3250
3251         return 0;
3252 }
3253
3254 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3255         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3256                     false, false, false),
3257         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3258                     false, false, false),
3259         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3260                     true, false, false),
3261         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3262                     true, false, false),
3263         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3264                     true, false, false),
3265         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3266                     false, false, false),
3267         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3268                     false, false, false),
3269         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3270                     true, false, false),
3271         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3272                     true, false, false),
3273         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3274                     true, false, false),
3275         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3276                     &vmw_cmd_set_render_target_check, true, false, false),
3277         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3278                     true, false, false),
3279         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3280                     true, false, false),
3281         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3282                     true, false, false),
3283         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3284                     true, false, false),
3285         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3286                     true, false, false),
3287         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3288                     true, false, false),
3289         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3290                     true, false, false),
3291         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3292                     false, false, false),
3293         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3294                     true, false, false),
3295         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3296                     true, false, false),
3297         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3298                     true, false, false),
3299         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3300                     true, false, false),
3301         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3302                     true, false, false),
3303         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3304                     true, false, false),
3305         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3306                     true, false, false),
3307         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3308                     true, false, false),
3309         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3310                     true, false, false),
3311         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3312                     true, false, false),
3313         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3314                     &vmw_cmd_blt_surf_screen_check, false, false, false),
3315         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3316                     false, false, false),
3317         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3318                     false, false, false),
3319         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3320                     false, false, false),
3321         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3322                     false, false, false),
3323         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3324                     false, false, false),
3325         VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3326                     false, false, false),
3327         VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3328                     false, false, false),
3329         VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3330         VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3331         VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3332         VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3333         VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3334         VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3335         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3336                     false, false, true),
3337         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3338                     false, false, true),
3339         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3340                     false, false, true),
3341         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3342                     false, false, true),
3343         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3344                     false, false, true),
3345         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3346                     false, false, true),
3347         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3348                     false, false, true),
3349         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3350                     false, false, true),
3351         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3352                     true, false, true),
3353         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3354                     false, false, true),
3355         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3356                     true, false, true),
3357         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3358                     &vmw_cmd_update_gb_surface, true, false, true),
3359         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3360                     &vmw_cmd_readback_gb_image, true, false, true),
3361         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3362                     &vmw_cmd_readback_gb_surface, true, false, true),
3363         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3364                     &vmw_cmd_invalidate_gb_image, true, false, true),
3365         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3366                     &vmw_cmd_invalidate_gb_surface, true, false, true),
3367         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3368                     false, false, true),
3369         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3370                     false, false, true),
3371         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3372                     false, false, true),
3373         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3374                     false, false, true),
3375         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3376                     false, false, true),
3377         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3378                     false, false, true),
3379         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3380                     true, false, true),
3381         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3382                     false, false, true),
3383         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3384                     false, false, false),
3385         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3386                     true, false, true),
3387         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3388                     true, false, true),
3389         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3390                     true, false, true),
3391         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3392                     true, false, true),
3393         VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3394                     true, false, true),
3395         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3396                     false, false, true),
3397         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3398                     false, false, true),
3399         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3400                     false, false, true),
3401         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3402                     false, false, true),
3403         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3404                     false, false, true),
3405         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3406                     false, false, true),
3407         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3408                     false, false, true),
3409         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3410                     false, false, true),
3411         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3412                     false, false, true),
3413         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3414                     false, false, true),
3415         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3416                     true, false, true),
3417         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3418                     false, false, true),
3419         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3420                     false, false, true),
3421         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3422                     false, false, true),
3423         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3424                     false, false, true),
3425
3426         /* SM commands */
3427         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3428                     false, false, true),
3429         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3430                     false, false, true),
3431         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3432                     false, false, true),
3433         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3434                     false, false, true),
3435         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3436                     false, false, true),
3437         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3438                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3439         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3440                     &vmw_cmd_dx_set_shader_res, true, false, true),
3441         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3442                     true, false, true),
3443         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3444                     true, false, true),
3445         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3446                     true, false, true),
3447         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3448                     true, false, true),
3449         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3450                     true, false, true),
3451         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3452                     &vmw_cmd_dx_cid_check, true, false, true),
3453         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3454                     true, false, true),
3455         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3456                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3457         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3458                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3459         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3460                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3461         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3462                     true, false, true),
3463         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3464                     &vmw_cmd_dx_cid_check, true, false, true),
3465         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3466                     &vmw_cmd_dx_cid_check, true, false, true),
3467         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3468                     true, false, true),
3469         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3470                     true, false, true),
3471         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3472                     true, false, true),
3473         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3474                     &vmw_cmd_dx_cid_check, true, false, true),
3475         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3476                     true, false, true),
3477         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3478                     true, false, true),
3479         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3480                     true, false, true),
3481         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3482                     true, false, true),
3483         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3484                     true, false, true),
3485         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3486                     true, false, true),
3487         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3488                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3489         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3490                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3491         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3492                     true, false, true),
3493         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3494                     true, false, true),
3495         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3496                     &vmw_cmd_dx_check_subresource, true, false, true),
3497         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3498                     &vmw_cmd_dx_check_subresource, true, false, true),
3499         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3500                     &vmw_cmd_dx_check_subresource, true, false, true),
3501         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3502                     &vmw_cmd_dx_view_define, true, false, true),
3503         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3504                     &vmw_cmd_dx_view_remove, true, false, true),
3505         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3506                     &vmw_cmd_dx_view_define, true, false, true),
3507         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3508                     &vmw_cmd_dx_view_remove, true, false, true),
3509         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3510                     &vmw_cmd_dx_view_define, true, false, true),
3511         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3512                     &vmw_cmd_dx_view_remove, true, false, true),
3513         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3514                     &vmw_cmd_dx_so_define, true, false, true),
3515         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3516                     &vmw_cmd_dx_cid_check, true, false, true),
3517         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3518                     &vmw_cmd_dx_so_define, true, false, true),
3519         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3520                     &vmw_cmd_dx_cid_check, true, false, true),
3521         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3522                     &vmw_cmd_dx_so_define, true, false, true),
3523         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3524                     &vmw_cmd_dx_cid_check, true, false, true),
3525         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3526                     &vmw_cmd_dx_so_define, true, false, true),
3527         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3528                     &vmw_cmd_dx_cid_check, true, false, true),
3529         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3530                     &vmw_cmd_dx_so_define, true, false, true),
3531         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3532                     &vmw_cmd_dx_cid_check, true, false, true),
3533         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3534                     &vmw_cmd_dx_define_shader, true, false, true),
3535         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3536                     &vmw_cmd_dx_destroy_shader, true, false, true),
3537         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3538                     &vmw_cmd_dx_bind_shader, true, false, true),
3539         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3540                     &vmw_cmd_dx_so_define, true, false, true),
3541         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3542                     &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3543         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3544                     &vmw_cmd_dx_set_streamoutput, true, false, true),
3545         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3546                     &vmw_cmd_dx_set_so_targets, true, false, true),
3547         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3548                     &vmw_cmd_dx_cid_check, true, false, true),
3549         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3550                     &vmw_cmd_dx_cid_check, true, false, true),
3551         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3552                     &vmw_cmd_buffer_copy_check, true, false, true),
3553         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3554                     &vmw_cmd_pred_copy_check, true, false, true),
3555         VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3556                     &vmw_cmd_dx_transfer_from_buffer,
3557                     true, false, true),
3558         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3559                     &vmw_cmd_dx_set_constant_buffer_offset,
3560                     true, false, true),
3561         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3562                     &vmw_cmd_dx_set_constant_buffer_offset,
3563                     true, false, true),
3564         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3565                     &vmw_cmd_dx_set_constant_buffer_offset,
3566                     true, false, true),
3567         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3568                     &vmw_cmd_dx_set_constant_buffer_offset,
3569                     true, false, true),
3570         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3571                     &vmw_cmd_dx_set_constant_buffer_offset,
3572                     true, false, true),
3573         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3574                     &vmw_cmd_dx_set_constant_buffer_offset,
3575                     true, false, true),
3576         VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3577                     true, false, true),
3578
3579         /*
3580          * SM5 commands
3581          */
3582         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3583                     true, false, true),
3584         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3585                     true, false, true),
3586         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3587                     true, false, true),
3588         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3589                     &vmw_cmd_clear_uav_float, true, false, true),
3590         VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3591                     false, true),
3592         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3593                     true),
3594         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3595                     &vmw_cmd_indexed_instanced_indirect, true, false, true),
3596         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3597                     &vmw_cmd_instanced_indirect, true, false, true),
3598         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3599         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3600                     &vmw_cmd_dispatch_indirect, true, false, true),
3601         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3602                     false, true),
3603         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3604                     &vmw_cmd_sm5_view_define, true, false, true),
3605         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3606                     &vmw_cmd_dx_define_streamoutput, true, false, true),
3607         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3608                     &vmw_cmd_dx_bind_streamoutput, true, false, true),
3609         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3610                     &vmw_cmd_dx_so_define, true, false, true),
3611 };
3612
3613 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3614 {
3615         u32 cmd_id = ((u32 *) buf)[0];
3616
3617         if (cmd_id >= SVGA_CMD_MAX) {
3618                 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3619                 const struct vmw_cmd_entry *entry;
3620
3621                 *size = header->size + sizeof(SVGA3dCmdHeader);
3622                 cmd_id = header->id;
3623                 if (cmd_id >= SVGA_3D_CMD_MAX)
3624                         return false;
3625
3626                 cmd_id -= SVGA_3D_CMD_BASE;
3627                 entry = &vmw_cmd_entries[cmd_id];
3628                 *cmd = entry->cmd_name;
3629                 return true;
3630         }
3631
3632         switch (cmd_id) {
3633         case SVGA_CMD_UPDATE:
3634                 *cmd = "SVGA_CMD_UPDATE";
3635                 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3636                 break;
3637         case SVGA_CMD_DEFINE_GMRFB:
3638                 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3639                 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3640                 break;
3641         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3642                 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3643                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3644                 break;
3645         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3646                 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3647                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3648                 break;
3649         default:
3650                 *cmd = "UNKNOWN";
3651                 *size = 0;
3652                 return false;
3653         }
3654
3655         return true;
3656 }
3657
3658 static int vmw_cmd_check(struct vmw_private *dev_priv,
3659                          struct vmw_sw_context *sw_context, void *buf,
3660                          uint32_t *size)
3661 {
3662         uint32_t cmd_id;
3663         uint32_t size_remaining = *size;
3664         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3665         int ret;
3666         const struct vmw_cmd_entry *entry;
3667         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3668
3669         cmd_id = ((uint32_t *)buf)[0];
3670         /* Handle any none 3D commands */
3671         if (unlikely(cmd_id < SVGA_CMD_MAX))
3672                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3673
3674
3675         cmd_id = header->id;
3676         *size = header->size + sizeof(SVGA3dCmdHeader);
3677
3678         cmd_id -= SVGA_3D_CMD_BASE;
3679         if (unlikely(*size > size_remaining))
3680                 goto out_invalid;
3681
3682         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3683                 goto out_invalid;
3684
3685         entry = &vmw_cmd_entries[cmd_id];
3686         if (unlikely(!entry->func))
3687                 goto out_invalid;
3688
3689         if (unlikely(!entry->user_allow && !sw_context->kernel))
3690                 goto out_privileged;
3691
3692         if (unlikely(entry->gb_disable && gb))
3693                 goto out_old;
3694
3695         if (unlikely(entry->gb_enable && !gb))
3696                 goto out_new;
3697
3698         ret = entry->func(dev_priv, sw_context, header);
3699         if (unlikely(ret != 0)) {
3700                 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3701                                cmd_id + SVGA_3D_CMD_BASE, ret);
3702                 return ret;
3703         }
3704
3705         return 0;
3706 out_invalid:
3707         VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3708                        cmd_id + SVGA_3D_CMD_BASE);
3709         return -EINVAL;
3710 out_privileged:
3711         VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3712                        cmd_id + SVGA_3D_CMD_BASE);
3713         return -EPERM;
3714 out_old:
3715         VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3716                        cmd_id + SVGA_3D_CMD_BASE);
3717         return -EINVAL;
3718 out_new:
3719         VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3720                        cmd_id + SVGA_3D_CMD_BASE);
3721         return -EINVAL;
3722 }
3723
3724 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3725                              struct vmw_sw_context *sw_context, void *buf,
3726                              uint32_t size)
3727 {
3728         int32_t cur_size = size;
3729         int ret;
3730
3731         sw_context->buf_start = buf;
3732
3733         while (cur_size > 0) {
3734                 size = cur_size;
3735                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3736                 if (unlikely(ret != 0))
3737                         return ret;
3738                 buf = (void *)((unsigned long) buf + size);
3739                 cur_size -= size;
3740         }
3741
3742         if (unlikely(cur_size != 0)) {
3743                 VMW_DEBUG_USER("Command verifier out of sync.\n");
3744                 return -EINVAL;
3745         }
3746
3747         return 0;
3748 }
3749
3750 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3751 {
3752         /* Memory is validation context memory, so no need to free it */
3753         INIT_LIST_HEAD(&sw_context->bo_relocations);
3754 }
3755
3756 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3757 {
3758         struct vmw_relocation *reloc;
3759         struct ttm_buffer_object *bo;
3760
3761         list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3762                 bo = &reloc->vbo->base;
3763                 switch (bo->resource->mem_type) {
3764                 case TTM_PL_VRAM:
3765                         reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3766                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3767                         break;
3768                 case VMW_PL_GMR:
3769                         reloc->location->gmrId = bo->resource->start;
3770                         break;
3771                 case VMW_PL_MOB:
3772                         *reloc->mob_loc = bo->resource->start;
3773                         break;
3774                 default:
3775                         BUG();
3776                 }
3777         }
3778         vmw_free_relocations(sw_context);
3779 }
3780
3781 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3782                                  uint32_t size)
3783 {
3784         if (likely(sw_context->cmd_bounce_size >= size))
3785                 return 0;
3786
3787         if (sw_context->cmd_bounce_size == 0)
3788                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3789
3790         while (sw_context->cmd_bounce_size < size) {
3791                 sw_context->cmd_bounce_size =
3792                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3793                                    (sw_context->cmd_bounce_size >> 1));
3794         }
3795
3796         vfree(sw_context->cmd_bounce);
3797         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3798
3799         if (sw_context->cmd_bounce == NULL) {
3800                 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3801                 sw_context->cmd_bounce_size = 0;
3802                 return -ENOMEM;
3803         }
3804
3805         return 0;
3806 }
3807
3808 /*
3809  * vmw_execbuf_fence_commands - create and submit a command stream fence
3810  *
3811  * Creates a fence object and submits a command stream marker.
3812  * If this fails for some reason, We sync the fifo and return NULL.
3813  * It is then safe to fence buffers with a NULL pointer.
3814  *
3815  * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3816  * userspace handle if @p_handle is not NULL, otherwise not.
3817  */
3818
3819 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3820                                struct vmw_private *dev_priv,
3821                                struct vmw_fence_obj **p_fence,
3822                                uint32_t *p_handle)
3823 {
3824         uint32_t sequence;
3825         int ret;
3826         bool synced = false;
3827
3828         /* p_handle implies file_priv. */
3829         BUG_ON(p_handle != NULL && file_priv == NULL);
3830
3831         ret = vmw_cmd_send_fence(dev_priv, &sequence);
3832         if (unlikely(ret != 0)) {
3833                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3834                 synced = true;
3835         }
3836
3837         if (p_handle != NULL)
3838                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3839                                             sequence, p_fence, p_handle);
3840         else
3841                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3842
3843         if (unlikely(ret != 0 && !synced)) {
3844                 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3845                                          false, VMW_FENCE_WAIT_TIMEOUT);
3846                 *p_fence = NULL;
3847         }
3848
3849         return ret;
3850 }
3851
3852 /**
3853  * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3854  *
3855  * @dev_priv: Pointer to a vmw_private struct.
3856  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3857  * @ret: Return value from fence object creation.
3858  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3859  * the information should be copied.
3860  * @fence: Pointer to the fenc object.
3861  * @fence_handle: User-space fence handle.
3862  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3863  *
3864  * This function copies fence information to user-space. If copying fails, the
3865  * user-space struct drm_vmw_fence_rep::error member is hopefully left
3866  * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3867  * will hopefully be detected.
3868  *
3869  * Also if copying fails, user-space will be unable to signal the fence object
3870  * so we wait for it immediately, and then unreference the user-space reference.
3871  */
3872 int
3873 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3874                             struct vmw_fpriv *vmw_fp, int ret,
3875                             struct drm_vmw_fence_rep __user *user_fence_rep,
3876                             struct vmw_fence_obj *fence, uint32_t fence_handle,
3877                             int32_t out_fence_fd)
3878 {
3879         struct drm_vmw_fence_rep fence_rep;
3880
3881         if (user_fence_rep == NULL)
3882                 return 0;
3883
3884         memset(&fence_rep, 0, sizeof(fence_rep));
3885
3886         fence_rep.error = ret;
3887         fence_rep.fd = out_fence_fd;
3888         if (ret == 0) {
3889                 BUG_ON(fence == NULL);
3890
3891                 fence_rep.handle = fence_handle;
3892                 fence_rep.seqno = fence->base.seqno;
3893                 vmw_update_seqno(dev_priv);
3894                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3895         }
3896
3897         /*
3898          * copy_to_user errors will be detected by user space not seeing
3899          * fence_rep::error filled in. Typically user-space would have pre-set
3900          * that member to -EFAULT.
3901          */
3902         ret = copy_to_user(user_fence_rep, &fence_rep,
3903                            sizeof(fence_rep));
3904
3905         /*
3906          * User-space lost the fence object. We need to sync and unreference the
3907          * handle.
3908          */
3909         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3910                 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3911                 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3912                 (void) vmw_fence_obj_wait(fence, false, false,
3913                                           VMW_FENCE_WAIT_TIMEOUT);
3914         }
3915
3916         return ret ? -EFAULT : 0;
3917 }
3918
3919 /**
3920  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3921  *
3922  * @dev_priv: Pointer to a device private structure.
3923  * @kernel_commands: Pointer to the unpatched command batch.
3924  * @command_size: Size of the unpatched command batch.
3925  * @sw_context: Structure holding the relocation lists.
3926  *
3927  * Side effects: If this function returns 0, then the command batch pointed to
3928  * by @kernel_commands will have been modified.
3929  */
3930 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3931                                    void *kernel_commands, u32 command_size,
3932                                    struct vmw_sw_context *sw_context)
3933 {
3934         void *cmd;
3935
3936         if (sw_context->dx_ctx_node)
3937                 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3938                                           sw_context->dx_ctx_node->ctx->id);
3939         else
3940                 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3941
3942         if (!cmd)
3943                 return -ENOMEM;
3944
3945         vmw_apply_relocations(sw_context);
3946         memcpy(cmd, kernel_commands, command_size);
3947         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3948         vmw_resource_relocations_free(&sw_context->res_relocations);
3949         vmw_cmd_commit(dev_priv, command_size);
3950
3951         return 0;
3952 }
3953
3954 /**
3955  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3956  * command buffer manager.
3957  *
3958  * @dev_priv: Pointer to a device private structure.
3959  * @header: Opaque handle to the command buffer allocation.
3960  * @command_size: Size of the unpatched command batch.
3961  * @sw_context: Structure holding the relocation lists.
3962  *
3963  * Side effects: If this function returns 0, then the command buffer represented
3964  * by @header will have been modified.
3965  */
3966 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3967                                      struct vmw_cmdbuf_header *header,
3968                                      u32 command_size,
3969                                      struct vmw_sw_context *sw_context)
3970 {
3971         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3972                   SVGA3D_INVALID_ID);
3973         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3974                                        header);
3975
3976         vmw_apply_relocations(sw_context);
3977         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3978         vmw_resource_relocations_free(&sw_context->res_relocations);
3979         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3980
3981         return 0;
3982 }
3983
3984 /**
3985  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3986  * submission using a command buffer.
3987  *
3988  * @dev_priv: Pointer to a device private structure.
3989  * @user_commands: User-space pointer to the commands to be submitted.
3990  * @command_size: Size of the unpatched command batch.
3991  * @header: Out parameter returning the opaque pointer to the command buffer.
3992  *
3993  * This function checks whether we can use the command buffer manager for
3994  * submission and if so, creates a command buffer of suitable size and copies
3995  * the user data into that buffer.
3996  *
3997  * On successful return, the function returns a pointer to the data in the
3998  * command buffer and *@header is set to non-NULL.
3999  *
4000  * @kernel_commands: If command buffers could not be used, the function will
4001  * return the value of @kernel_commands on function call. That value may be
4002  * NULL. In that case, the value of *@header will be set to NULL.
4003  *
4004  * If an error is encountered, the function will return a pointer error value.
4005  * If the function is interrupted by a signal while sleeping, it will return
4006  * -ERESTARTSYS casted to a pointer error value.
4007  */
4008 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4009                                 void __user *user_commands,
4010                                 void *kernel_commands, u32 command_size,
4011                                 struct vmw_cmdbuf_header **header)
4012 {
4013         size_t cmdbuf_size;
4014         int ret;
4015
4016         *header = NULL;
4017         if (command_size > SVGA_CB_MAX_SIZE) {
4018                 VMW_DEBUG_USER("Command buffer is too large.\n");
4019                 return ERR_PTR(-EINVAL);
4020         }
4021
4022         if (!dev_priv->cman || kernel_commands)
4023                 return kernel_commands;
4024
4025         /* If possible, add a little space for fencing. */
4026         cmdbuf_size = command_size + 512;
4027         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4028         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4029                                            header);
4030         if (IS_ERR(kernel_commands))
4031                 return kernel_commands;
4032
4033         ret = copy_from_user(kernel_commands, user_commands, command_size);
4034         if (ret) {
4035                 VMW_DEBUG_USER("Failed copying commands.\n");
4036                 vmw_cmdbuf_header_free(*header);
4037                 *header = NULL;
4038                 return ERR_PTR(-EFAULT);
4039         }
4040
4041         return kernel_commands;
4042 }
4043
4044 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4045                                    struct vmw_sw_context *sw_context,
4046                                    uint32_t handle)
4047 {
4048         struct vmw_resource *res;
4049         int ret;
4050         unsigned int size;
4051
4052         if (handle == SVGA3D_INVALID_ID)
4053                 return 0;
4054
4055         size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4056         ret = vmw_validation_preload_res(sw_context->ctx, size);
4057         if (ret)
4058                 return ret;
4059
4060         ret = vmw_user_resource_lookup_handle
4061                 (dev_priv, sw_context->fp->tfile, handle,
4062                  user_context_converter, &res);
4063         if (ret != 0) {
4064                 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4065                                (unsigned int) handle);
4066                 return ret;
4067         }
4068
4069         ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4070                                       vmw_val_add_flag_none);
4071         if (unlikely(ret != 0)) {
4072                 vmw_resource_unreference(&res);
4073                 return ret;
4074         }
4075
4076         sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4077         sw_context->man = vmw_context_res_man(res);
4078
4079         vmw_resource_unreference(&res);
4080         return 0;
4081 }
4082
4083 int vmw_execbuf_process(struct drm_file *file_priv,
4084                         struct vmw_private *dev_priv,
4085                         void __user *user_commands, void *kernel_commands,
4086                         uint32_t command_size, uint64_t throttle_us,
4087                         uint32_t dx_context_handle,
4088                         struct drm_vmw_fence_rep __user *user_fence_rep,
4089                         struct vmw_fence_obj **out_fence, uint32_t flags)
4090 {
4091         struct vmw_sw_context *sw_context = &dev_priv->ctx;
4092         struct vmw_fence_obj *fence = NULL;
4093         struct vmw_cmdbuf_header *header;
4094         uint32_t handle = 0;
4095         int ret;
4096         int32_t out_fence_fd = -1;
4097         struct sync_file *sync_file = NULL;
4098         DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4099
4100         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4101                 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4102                 if (out_fence_fd < 0) {
4103                         VMW_DEBUG_USER("Failed to get a fence fd.\n");
4104                         return out_fence_fd;
4105                 }
4106         }
4107
4108         if (throttle_us) {
4109                 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4110         }
4111
4112         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4113                                              kernel_commands, command_size,
4114                                              &header);
4115         if (IS_ERR(kernel_commands)) {
4116                 ret = PTR_ERR(kernel_commands);
4117                 goto out_free_fence_fd;
4118         }
4119
4120         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4121         if (ret) {
4122                 ret = -ERESTARTSYS;
4123                 goto out_free_header;
4124         }
4125
4126         sw_context->kernel = false;
4127         if (kernel_commands == NULL) {
4128                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4129                 if (unlikely(ret != 0))
4130                         goto out_unlock;
4131
4132                 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4133                                      command_size);
4134                 if (unlikely(ret != 0)) {
4135                         ret = -EFAULT;
4136                         VMW_DEBUG_USER("Failed copying commands.\n");
4137                         goto out_unlock;
4138                 }
4139
4140                 kernel_commands = sw_context->cmd_bounce;
4141         } else if (!header) {
4142                 sw_context->kernel = true;
4143         }
4144
4145         sw_context->filp = file_priv;
4146         sw_context->fp = vmw_fpriv(file_priv);
4147         INIT_LIST_HEAD(&sw_context->ctx_list);
4148         sw_context->cur_query_bo = dev_priv->pinned_bo;
4149         sw_context->last_query_ctx = NULL;
4150         sw_context->needs_post_query_barrier = false;
4151         sw_context->dx_ctx_node = NULL;
4152         sw_context->dx_query_mob = NULL;
4153         sw_context->dx_query_ctx = NULL;
4154         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4155         INIT_LIST_HEAD(&sw_context->res_relocations);
4156         INIT_LIST_HEAD(&sw_context->bo_relocations);
4157
4158         if (sw_context->staged_bindings)
4159                 vmw_binding_state_reset(sw_context->staged_bindings);
4160
4161         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4162         sw_context->ctx = &val_ctx;
4163         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4164         if (unlikely(ret != 0))
4165                 goto out_err_nores;
4166
4167         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4168                                 command_size);
4169         if (unlikely(ret != 0))
4170                 goto out_err_nores;
4171
4172         ret = vmw_resources_reserve(sw_context);
4173         if (unlikely(ret != 0))
4174                 goto out_err_nores;
4175
4176         ret = vmw_validation_bo_reserve(&val_ctx, true);
4177         if (unlikely(ret != 0))
4178                 goto out_err_nores;
4179
4180         ret = vmw_validation_bo_validate(&val_ctx, true);
4181         if (unlikely(ret != 0))
4182                 goto out_err;
4183
4184         ret = vmw_validation_res_validate(&val_ctx, true);
4185         if (unlikely(ret != 0))
4186                 goto out_err;
4187
4188         vmw_validation_drop_ht(&val_ctx);
4189
4190         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4191         if (unlikely(ret != 0)) {
4192                 ret = -ERESTARTSYS;
4193                 goto out_err;
4194         }
4195
4196         if (dev_priv->has_mob) {
4197                 ret = vmw_rebind_contexts(sw_context);
4198                 if (unlikely(ret != 0))
4199                         goto out_unlock_binding;
4200         }
4201
4202         if (!header) {
4203                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4204                                               command_size, sw_context);
4205         } else {
4206                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4207                                                 sw_context);
4208                 header = NULL;
4209         }
4210         mutex_unlock(&dev_priv->binding_mutex);
4211         if (ret)
4212                 goto out_err;
4213
4214         vmw_query_bo_switch_commit(dev_priv, sw_context);
4215         ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4216                                          (user_fence_rep) ? &handle : NULL);
4217         /*
4218          * This error is harmless, because if fence submission fails,
4219          * vmw_fifo_send_fence will sync. The error will be propagated to
4220          * user-space in @fence_rep
4221          */
4222         if (ret != 0)
4223                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4224
4225         vmw_execbuf_bindings_commit(sw_context, false);
4226         vmw_bind_dx_query_mob(sw_context);
4227         vmw_validation_res_unreserve(&val_ctx, false);
4228
4229         vmw_validation_bo_fence(sw_context->ctx, fence);
4230
4231         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4232                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4233
4234         /*
4235          * If anything fails here, give up trying to export the fence and do a
4236          * sync since the user mode will not be able to sync the fence itself.
4237          * This ensures we are still functionally correct.
4238          */
4239         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4240
4241                 sync_file = sync_file_create(&fence->base);
4242                 if (!sync_file) {
4243                         VMW_DEBUG_USER("Sync file create failed for fence\n");
4244                         put_unused_fd(out_fence_fd);
4245                         out_fence_fd = -1;
4246
4247                         (void) vmw_fence_obj_wait(fence, false, false,
4248                                                   VMW_FENCE_WAIT_TIMEOUT);
4249                 }
4250         }
4251
4252         ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4253                                     user_fence_rep, fence, handle, out_fence_fd);
4254
4255         if (sync_file) {
4256                 if (ret) {
4257                         /* usercopy of fence failed, put the file object */
4258                         fput(sync_file->file);
4259                         put_unused_fd(out_fence_fd);
4260                 } else {
4261                         /* Link the fence with the FD created earlier */
4262                         fd_install(out_fence_fd, sync_file->file);
4263                 }
4264         }
4265
4266         /* Don't unreference when handing fence out */
4267         if (unlikely(out_fence != NULL)) {
4268                 *out_fence = fence;
4269                 fence = NULL;
4270         } else if (likely(fence != NULL)) {
4271                 vmw_fence_obj_unreference(&fence);
4272         }
4273
4274         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4275         mutex_unlock(&dev_priv->cmdbuf_mutex);
4276
4277         /*
4278          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4279          * in resource destruction paths.
4280          */
4281         vmw_validation_unref_lists(&val_ctx);
4282
4283         return ret;
4284
4285 out_unlock_binding:
4286         mutex_unlock(&dev_priv->binding_mutex);
4287 out_err:
4288         vmw_validation_bo_backoff(&val_ctx);
4289 out_err_nores:
4290         vmw_execbuf_bindings_commit(sw_context, true);
4291         vmw_validation_res_unreserve(&val_ctx, true);
4292         vmw_resource_relocations_free(&sw_context->res_relocations);
4293         vmw_free_relocations(sw_context);
4294         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4295                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4296 out_unlock:
4297         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4298         vmw_validation_drop_ht(&val_ctx);
4299         WARN_ON(!list_empty(&sw_context->ctx_list));
4300         mutex_unlock(&dev_priv->cmdbuf_mutex);
4301
4302         /*
4303          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4304          * in resource destruction paths.
4305          */
4306         vmw_validation_unref_lists(&val_ctx);
4307 out_free_header:
4308         if (header)
4309                 vmw_cmdbuf_header_free(header);
4310 out_free_fence_fd:
4311         if (out_fence_fd >= 0)
4312                 put_unused_fd(out_fence_fd);
4313
4314         return ret;
4315 }
4316
4317 /**
4318  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4319  *
4320  * @dev_priv: The device private structure.
4321  *
4322  * This function is called to idle the fifo and unpin the query buffer if the
4323  * normal way to do this hits an error, which should typically be extremely
4324  * rare.
4325  */
4326 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4327 {
4328         VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4329
4330         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4331         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4332         if (dev_priv->dummy_query_bo_pinned) {
4333                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4334                 dev_priv->dummy_query_bo_pinned = false;
4335         }
4336 }
4337
4338
4339 /**
4340  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4341  * bo.
4342  *
4343  * @dev_priv: The device private structure.
4344  * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4345  * query barrier that flushes all queries touching the current buffer pointed to
4346  * by @dev_priv->pinned_bo
4347  *
4348  * This function should be used to unpin the pinned query bo, or as a query
4349  * barrier when we need to make sure that all queries have finished before the
4350  * next fifo command. (For example on hardware context destructions where the
4351  * hardware may otherwise leak unfinished queries).
4352  *
4353  * This function does not return any failure codes, but make attempts to do safe
4354  * unpinning in case of errors.
4355  *
4356  * The function will synchronize on the previous query barrier, and will thus
4357  * not finish until that barrier has executed.
4358  *
4359  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4360  * calling this function.
4361  */
4362 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4363                                      struct vmw_fence_obj *fence)
4364 {
4365         int ret = 0;
4366         struct vmw_fence_obj *lfence = NULL;
4367         DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4368
4369         if (dev_priv->pinned_bo == NULL)
4370                 goto out_unlock;
4371
4372         vmw_bo_placement_set(dev_priv->pinned_bo,
4373                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4374                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4375         ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4376         if (ret)
4377                 goto out_no_reserve;
4378
4379         vmw_bo_placement_set(dev_priv->dummy_query_bo,
4380                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4381                              VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4382         ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4383         if (ret)
4384                 goto out_no_reserve;
4385
4386         ret = vmw_validation_bo_reserve(&val_ctx, false);
4387         if (ret)
4388                 goto out_no_reserve;
4389
4390         if (dev_priv->query_cid_valid) {
4391                 BUG_ON(fence != NULL);
4392                 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4393                 if (ret)
4394                         goto out_no_emit;
4395                 dev_priv->query_cid_valid = false;
4396         }
4397
4398         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4399         if (dev_priv->dummy_query_bo_pinned) {
4400                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4401                 dev_priv->dummy_query_bo_pinned = false;
4402         }
4403         if (fence == NULL) {
4404                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4405                                                   NULL);
4406                 fence = lfence;
4407         }
4408         vmw_validation_bo_fence(&val_ctx, fence);
4409         if (lfence != NULL)
4410                 vmw_fence_obj_unreference(&lfence);
4411
4412         vmw_validation_unref_lists(&val_ctx);
4413         vmw_bo_unreference(&dev_priv->pinned_bo);
4414
4415 out_unlock:
4416         return;
4417 out_no_emit:
4418         vmw_validation_bo_backoff(&val_ctx);
4419 out_no_reserve:
4420         vmw_validation_unref_lists(&val_ctx);
4421         vmw_execbuf_unpin_panic(dev_priv);
4422         vmw_bo_unreference(&dev_priv->pinned_bo);
4423 }
4424
4425 /**
4426  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4427  *
4428  * @dev_priv: The device private structure.
4429  *
4430  * This function should be used to unpin the pinned query bo, or as a query
4431  * barrier when we need to make sure that all queries have finished before the
4432  * next fifo command. (For example on hardware context destructions where the
4433  * hardware may otherwise leak unfinished queries).
4434  *
4435  * This function does not return any failure codes, but make attempts to do safe
4436  * unpinning in case of errors.
4437  *
4438  * The function will synchronize on the previous query barrier, and will thus
4439  * not finish until that barrier has executed.
4440  */
4441 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4442 {
4443         mutex_lock(&dev_priv->cmdbuf_mutex);
4444         if (dev_priv->query_cid_valid)
4445                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4446         mutex_unlock(&dev_priv->cmdbuf_mutex);
4447 }
4448
4449 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4450                       struct drm_file *file_priv)
4451 {
4452         struct vmw_private *dev_priv = vmw_priv(dev);
4453         struct drm_vmw_execbuf_arg *arg = data;
4454         int ret;
4455         struct dma_fence *in_fence = NULL;
4456
4457         MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4458         MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4459
4460         /*
4461          * Extend the ioctl argument while maintaining backwards compatibility:
4462          * We take different code paths depending on the value of arg->version.
4463          *
4464          * Note: The ioctl argument is extended and zeropadded by core DRM.
4465          */
4466         if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4467                      arg->version == 0)) {
4468                 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4469                 ret = -EINVAL;
4470                 goto mksstats_out;
4471         }
4472
4473         switch (arg->version) {
4474         case 1:
4475                 /* For v1 core DRM have extended + zeropadded the data */
4476                 arg->context_handle = (uint32_t) -1;
4477                 break;
4478         case 2:
4479         default:
4480                 /* For v2 and later core DRM would have correctly copied it */
4481                 break;
4482         }
4483
4484         /* If imported a fence FD from elsewhere, then wait on it */
4485         if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4486                 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4487
4488                 if (!in_fence) {
4489                         VMW_DEBUG_USER("Cannot get imported fence\n");
4490                         ret = -EINVAL;
4491                         goto mksstats_out;
4492                 }
4493
4494                 ret = dma_fence_wait(in_fence, true);
4495                 if (ret)
4496                         goto out;
4497         }
4498
4499         ret = vmw_execbuf_process(file_priv, dev_priv,
4500                                   (void __user *)(unsigned long)arg->commands,
4501                                   NULL, arg->command_size, arg->throttle_us,
4502                                   arg->context_handle,
4503                                   (void __user *)(unsigned long)arg->fence_rep,
4504                                   NULL, arg->flags);
4505
4506         if (unlikely(ret != 0))
4507                 goto out;
4508
4509         vmw_kms_cursor_post_execbuf(dev_priv);
4510
4511 out:
4512         if (in_fence)
4513                 dma_fence_put(in_fence);
4514
4515 mksstats_out:
4516         MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4517         return ret;
4518 }