if (neg_flags & NTLMSSP_NEGOTIATE_56)
DEBUGADD(4, (" NTLMSSP_NEGOTIATE_56\n"));
}
+
+void ntlmssp_handle_neg_flags(struct ntlmssp_state *ntlmssp_state,
+ uint32_t neg_flags, bool allow_lm)
+{
+ if (neg_flags & NTLMSSP_NEGOTIATE_UNICODE) {
+ ntlmssp_state->neg_flags |= NTLMSSP_NEGOTIATE_UNICODE;
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_OEM;
+ ntlmssp_state->unicode = true;
+ } else {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_UNICODE;
+ ntlmssp_state->neg_flags |= NTLMSSP_NEGOTIATE_OEM;
+ ntlmssp_state->unicode = false;
+ }
+
+ if ((neg_flags & NTLMSSP_NEGOTIATE_LM_KEY) && allow_lm) {
+ /* other end forcing us to use LM */
+ ntlmssp_state->neg_flags |= NTLMSSP_NEGOTIATE_LM_KEY;
+ ntlmssp_state->use_ntlmv2 = false;
+ } else {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_LM_KEY;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_ALWAYS_SIGN)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_ALWAYS_SIGN;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_NTLM2)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_NTLM2;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_128)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_128;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_56)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_56;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_KEY_EXCH)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_KEY_EXCH;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_SIGN)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_SIGN;
+ }
+
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_SEAL)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_SEAL;
+ }
+
+ /* Woop Woop - unknown flag for Windows compatibility...
+ What does this really do ? JRA. */
+ if (!(neg_flags & NTLMSSP_NEGOTIATE_VERSION)) {
+ ntlmssp_state->neg_flags &= ~NTLMSSP_NEGOTIATE_VERSION;
+ }
+
+ if ((neg_flags & NTLMSSP_REQUEST_TARGET)) {
+ ntlmssp_state->neg_flags |= NTLMSSP_REQUEST_TARGET;
+ }
+}